Healing and Immortals:
Casualties are healed after a battle in order of first to last: the first cohorts that suffered casualties get priority of healing, while the last to enter combat and take casualties receive little to no healing. As long as a general has a quality healer like a druidic surgeon or the like, it can enable one to create units of "immortals" by deliberately subjecting select cohorts to suffer casualties first, and thereby receive priority of healing after battle. Some quality strategies include fast moving long range skirmishers like celtic slingers: station them a little in front of the battleline, let them skirmish as much as possible, if they get caught and suffer losses, advance the infantry line and cut the enemy down, either way the slingers deal good damage and heal whatever losses they suffer after battle since they took the first casualties. It is funny in this way to see Celtic slinger cohorts get repeatedly cut down, and miraculously healed in full, battle after battle, gaining chevrons steadily. Another approach involves tough elite infantry like gaesatae, Germanic bodyguards, hypaspists/solduros and the like, have them spearhead the attack and receive enemy javelin volleys, whatever damage they sustain tends to get healed after the battle is over since they took casualties first. This approach is extremely strong with gaesatae, enabling them to gain many chevrons and fully heal, becoming extremely powerful.
Druidry:
Druid skills are fairly hard to obtain but they can enable Celtic generals to become very powerful. Temples are crucial for improving the odds of receiving druidic improvements, the higher level the temple, the higher level druidry can be attained. Stone temples of Tanaris, Cernunnos, Sucellos, and Andraste all help greatly to bestow druidical bonuses. Seventh level druidry is extremely hard to obtain but is perhaps the most powerful general bonus in EB bestowing something like +2 hitpoints, +2 morale, +2 command, greatly improved healing (something on the order of 45%) and an influence bonus. To get the best chance of receiving strong druid generals, build level four druidical temples all over Gaul and Britain, put all young FMs through the Ynys Mon education in Britain, and station them all over Gaul after completing Ynys Mon.
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