Last edited by NoHelmet; 09-16-2010 at 22:17.
My first baloon, generously given by Arthur, king of the Britons, for nice Casse and Pahlava empires
If your faction neighbours romani never allow them to have 20 cities unless you like killing Marian Legionaries....
My Submods for EB
My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finishedSpoiler Alert, click show to read:
History is written by the victor." Winston Churchill
I think if anyone sits around long enough for the Marian reform to occur they would just be swarmed each turn by 250 roman stacks each turn, because the Romans have a ridiculously antagonistic and sucidal AI. Even if you want to take it slow it's usually a good idea to destroy italy if you border the Romans.
Can't wait for M2 diplomacy.
Last edited by Olaf The Great; 09-18-2010 at 01:45.
But its still annoying when they spam Pedites Extrardinari with not a single Camillan unit in the stack
Spoiler Alert, click show to read:
[21:16:17] [Gaius - 5.115.253.115]
i m not camping , its elegant strategy of waiting
I´ve reduced the number of the soldiers in a unit of Pedites Ordinarii from default 40 to 30 and halfed the Triarii unit, without trweaking the costs ( perhaps i should half the upkeep too, but SPQR AI swims in money anyway ). Now the AI uses primary Princeps, with some Hastati support, but it still fields way too many Rorarii ( i guess, they seem quite cost effective to recruit ). And there are definetly more Samnite Milites, wich seem to substitute the Pedites. I wonder, why the EB team never responded to Triarii/Pedites spam of the AI?
OT: When playing Casse, you can first secure your "former belgian holdings" on the continent, by shipping your army + 1 or 2 recruited slingers over the channel, and taking Bratosporus + Bagacos in the first turns. You´ll go in red for a couple of turns, but then you´ll get insanly rich trhough the trade of those 3 towns, and can easily start the conquest of Britain, while building up infrastructure on the continent for later conquests.
Last edited by vollorix; 09-18-2010 at 15:13.
- 10 mov. points :P
I very much like what you've done with the OP athanaric. I know you probably changed it awhile ago, but I've only seen it now. Kudos *tips hat*.
We love you because you died and resurrected to save us...
Spoiler Alert, click show to read:
When fighting a bridge battle, look out for a passage through the river! (It's a bright strip in the water) There your men can pass the rver and attack the enemy from behind if necessary! Took me quite a while to realize that and it was by chance...but NEVER use it during winter, as your men will die in the icecold water.
If a city's population is getting too high (leading to unrest) have that city produce large numbers of cheap units, ship them to one of your smaller cities and disband them
Horse Archer stacks can take out far larger stacks by engaging, firing off all their arrows, retreating and repeating untill the stack is small enough to engage head-on.
Horse archers vs Phalanx Troops
they are practically impossible to kill when fireing from the front. you have to get them on the right flank or rear the have an effect
Historically i call this a plausible, because the the missiles were highly likely to hit the sariccas in 4th or 5th row and accually lose all stopping power and fall to the ground
Gameplay vise: it the phalanx were more vaunable, it would be extremely hard to fight ANY horse archer faction....
War is a puzzle with morphing pieces
I make Ancient Weapons and Armor
Bookmarks