Originally Posted by
YD23
I was among many people with the "please select an item from the list" error when trying to start EB, however, I found a way around this with some other people. Not sure if this was mentioned in this thread but here are the directions anyway. Make sure you follow them precisely.
For EB to work, install it onto the RomeData.dmg. (make original .dmg read/write the copy paste the downloaded EB1.2 from the EB website onto the .dmg)
If you try to start the EB campaign you will probably encounter the above campaign error. To fix this, go in EB / data / world / maps / campaign, and copy the 'imperial campaign' folder- paste in the same directory- rename as 'Barbarian Invasion'. Then, go into EB/ data / text, and find 'imperial_campaign_regions_and#_settlement_names.txt'. C/P the same directory - rename as 'barbarian_invasion_regions_an#d_settlement_names.txt'.
Some say you can play with bi, but seeing that on twc EB people mention bi being incompatible I just play with regular rome total war through the feral launcher.
By the way, I am not sure if I am the only one who gets this minor glitch in vanilla or eb campaign, but my characters do not make any sounds as opposed to the PC version. If anyone knows a way to get around this issue please let me know how. :)
I am a moderator on twcenter.net, my name is YD23, so if you need me to be even more clear with the above directions please send me a PM on that forum. (I'm more likely to be there)
EDIT:
For those trying to install EB through the feral mod installer you're a bit out of luck. I as well get the "please make sure Rome is in the application folder" even though it is. I found a way around this. First make a folder called Rome Total War in your application folder. Move Rome Total War.app in there. I would also put the mod installer in that same folder and run it. When it says would you like to enable mod support press NO. Then press "yes" when it asks if you want to rebuild your data. It will go through and will actually make the .dmg read/write and will also install any mounted mods. It's very strange because when you press "yes I would like to enable mods", that doesn't work, but when you press NO, it does.
EB WILL not be installed through this, however. After the "mod installer" converts your .dmg to read/write you still have to paste the EB (freshly downloaded original copy of EB from EB site) into the RomeData.dmg. Then proceed with the very first directions in my post to get into the campaign.
Hope this helps. :)
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