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  1. #1

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Quote Originally Posted by Tellos Athenaios View Post
    That'll be the Trivial Script, which switches between 2 different sets of a few files and is capable of editing a couple of settings. It does these things:

    1. Basic edits of preferences.txt
    2. Switch between various lighting settings and apply modesty patch if needed
    3. Switch between single- & multi- player versions of a few EB files like export_descr_units.txt Those files are found in EB/sp game edu backup/ and EB/mp game edu backup/ folders respectively.
    4. Launch the game with a number of configurable commandline parameters (e.g. -ne, -nm atop of -mod:eb)
    Thanks, the mod was based off having all the options in the Windows installer NOT installed. I figured I would work out the rest later. You have a link for how it all works?

    Edwin

  2. #2

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    If you mean “do you know how it all works?” the answer is no. I didn't write the tool... The single/multiplayer thing is simply a matter of copying the right files.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  3. #3

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Edwin,
    Thanks for the replies. I take the hint and would post to the Feral support site for game (as opposed to mod) issues, but I just checked and there is no forum on the Feral site dedicated to Rome: Total War....Also, tried to start the game with FSAA turned completely off and the max resolution was still 1980x1200 as opposed to the full screen on my iMac...

    Thanks again.

  4. #4

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    If there is a preferences.txt file on the Mac, simply try to edit it by hand and set the resolution. That approach works on Windows with various “odd” resolutions; and it might just work on the Mac, too.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  5. #5

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Quote Originally Posted by Blazing141 View Post
    Edwin,
    Thanks for the replies. I take the hint and would post to the Feral support site for game (as opposed to mod) issues, but I just checked and there is no forum on the Feral site dedicated to Rome: Total War....Also, tried to start the game with FSAA turned completely off and the max resolution was still 1980x1200 as opposed to the full screen on my iMac...

    Thanks again.
    The Feral support is email based, we don't have forums right now. About your problem that sounds like a limit in the Mac version will have a look at why and see if it can be extended in the next patch. Usually if we block a resolution it is for good reason though.

    Edwin

  6. #6

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Hey guys. Thanks for all your hard work getting this mod worked up for RTW Mac. Saves me a lot of trouble maintaining a windows partition and switching back and forth.

    I have a question regarding sound in the game. I'm having a wide variety of issues with SFX and music. There are no voice responses from any of the units (i.e. they don't identify themselves when clicked on, don't sound off formation orders, and don't make any noise when charging). Additionally, there is a really, really annoying "white noise" sound present on the strategic map, especially near coasts. This same white noise seems to occur when zoomed in near marching units, as well. I've gone through and checked the sound files, and they all seem to work fine outside EB. There is also no problem when playing vanilla RTW.

    Any help you can give me regarding these issues would be greatly appreciated. I've looked around a bit, but not seen this question answered anywhere.

  7. #7

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Quote Originally Posted by Seoinin View Post
    Hey guys. Thanks for all your hard work getting this mod worked up for RTW Mac. Saves me a lot of trouble maintaining a windows partition and switching back and forth.

    I have a question regarding sound in the game. I'm having a wide variety of issues with SFX and music. There are no voice responses from any of the units (i.e. they don't identify themselves when clicked on, don't sound off formation orders, and don't make any noise when charging). Additionally, there is a really, really annoying "white noise" sound present on the strategic map, especially near coasts. This same white noise seems to occur when zoomed in near marching units, as well. I've gone through and checked the sound files, and they all seem to work fine outside EB. There is also no problem when playing vanilla RTW.

    Any help you can give me regarding these issues would be greatly appreciated. I've looked around a bit, but not seen this question answered anywhere.
    I need to investigate but I think this is down to supported audio formats in the sound library we used for Rome (Mac), this might improve in future patches as our sound library will get better and have wider support as it is used in more games.

    Edwin
    Last edited by Edwin@Feral; 09-13-2010 at 17:42.

  8. #8

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Quote Originally Posted by Edwin@Feral View Post
    I need to investigate but I think this is down to supported audio formats in the sound library we used for Rome (Mac), this might improve in future patches as our sound library will get better and have wider support as it is used in more games.

    Edwin
    would you be able to share what formats are currently supported? if it is in fact just a format issue, I could probably convert the sound files. looking at the vanilla sounds, it seems like they are in .dat. is this the only compatible format?

    Thanks again, Edwin.

  9. #9

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Every time I run the RomeModSetup, it always takes me to this RomeModSetup.command. Can somebody help me out here?

  10. #10

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Quote Originally Posted by vxvmosesvxv View Post
    Every time I run the RomeModSetup, it always takes me to this RomeModSetup.command. Can somebody help me out here?
    Watch the video that comes with the image and watch how to run the installer. The RomeModSetup.command is the installer script so it should open terminal and run. If you still need help tell me where your computer does not match the video guide.

    Edwin

  11. #11

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Hello,

    Having problems loading EB

    2 weeks ago I successfully downloaded EB for mac and played many hours.
    last week, when I went through the normal steps to load EB, Vanilla RTW loaded instead.

    even though EB files show up on my computer, I can't load anything but RTW.

    I decided to put the EB download in the trash and start from scratch, downloading from the site all over again.
    when i get to the point of clicking on Rome data script (from rome mod setup download). it asks me if i am administrator and if i have 20GB of space.... i say yes. but the script says error i am not an administrator.

    this is my home computer and this was not an issue 2 weeks ago when i successfully downloaded and played EB .

    any ideas?

    thanks

  12. #12

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Quote Originally Posted by Perdiccas View Post

    any ideas?

    thanks
    Cut and paste the contents of the terminal script that has the error message it might have some clues.

    Edwin

  13. #13

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Hi Everyone,

    Enjoying this on 17-inch MacBook Pro OS X 10.6.4 2.66GHz Intel Core i7, but am having a couple issues and wonder if anyone can help...

    Still experiencing CTD after some large battles.

    During battles in which my defending armies are besieged and sally, the battle sometimes won't complete even if all enemies are killed/driven off. The battle screen remains empty, and no dialog window ever pops up to end the battle... only way out is to quit with a draw and losses, city remains besieged.

    Regarding patches, are the EB 1.2 patches recommended for Mac version? And, is it necessary to have a patched version of RTW 1.5 before install, as it is with EB for PC? If so, can anyone recommend a reliable place to download?

    Many thanks in advance,

    BT

  14. #14

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Quote Originally Posted by b_tambaschi View Post
    Regarding patches, are the EB 1.2 patches recommended for Mac version? And, is it necessary to have a patched version of RTW 1.5 before install, as it is with EB for PC? If so, can anyone recommend a reliable place to download?

    Many thanks in advance,

    BT
    The Mac version of EB is v1.2 with all patches already installed.

    The Mac version of RTW is version 1.5/1.6 final patched versions of the PC game.

    You should not need to upgrade either version. However make sure you have upgraded your game to the latest version currently 1.1.1.

    Cheers,

    Edwin

    Feral Interactive

    Edwin

  15. #15

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Thanks, Edwin! Thanks especially for creating the Mod... it's the only reason I even bought RTW again (formerly had it for PC).

    I reloaded everything, and upgraded to 1.1.1, but am still having the same curious problem and wonder if you think it could be a bug...

    During battles in which my defending armies are besieged (either in a city or fort) and sally, the battle sometimes won't complete even if all enemies are killed/driven off. The battle screen remains empty, and no dialog window ever pops up to "Continue" or "End" the battle... the only way out is to quit with a draw and troop losses, and the city/fort remains besieged.

    Cheers,

    Ben

  16. #16
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: EB for Macintosh - questions & support thread

    Could it be that a single enemy soldier is stuck behind a tree, so he cannot leave the battlefield?

    This is why I enable the timer, even though I find it unrealistic.
    Looking for a good read? Visit the Library!

  17. #17

    Default Re: EB for Macintosh - questions & support thread

    Hi there, I bought rome:total war for mac and have installed the EB mod, however upon first playing rome: total war I set it as a default to not give me the start-up options menu. Therefore i tried opening it on Barbarian invasion but the campaign wont start, everytime i click on EB campaign it says 'please choose an item from the list'. I AM A NOOB PLEASE HELP ME!

    James

  18. #18

    Default Re: EB for Macintosh - questions & support thread

    Quote Originally Posted by leeburgh View Post
    Hi there, I bought rome:total war for mac and have installed the EB mod, however upon first playing rome: total war I set it as a default to not give me the start-up options menu. Therefore i tried opening it on Barbarian invasion but the campaign wont start, everytime i click on EB campaign it says 'please choose an item from the list'. I AM A NOOB PLEASE HELP ME!

    James
    You have to use Rome (I don't know if BI works and if it does side effects are likely). You can hold down cmd when Rome is bouncing in the dock and it will force the panel to reappear. You can then use Rome as intended.

    Edwin

  19. #19

    Default Re: EB for Macintosh - questions & support thread

    Good day to everyone, I'm a new enter here and first of all I want to say you that I'm sorry for my bad English.

    Probably what I'm going to ask you was already asked from someone else but I can't find it on the forums so I ask here.

    I have Rome (I live in Rome yeah! :D ) Total War and I've also a mac, I downloaded European Barbarorum and follow the instructions taked from here: https://www.europabarbarorum.com/downloads_mod.html but unfortunately when I launch the script it shows me this error:




    but the game is in the Application folder, as you can see:



    What could be the problem according to you ?

    Thanks for the attention
    Have a good day

  20. #20

    Default Re: EB for Macintosh - questions & support thread

    Quote Originally Posted by Efilzeo View Post
    but the game is in the Application folder, as you can see:



    What could be the problem according to you ?

    Thanks for the attention
    Have a good day
    Your Rome game folder does not have any icons on it, if you bought the game using genuine DVD this folder will have a custom folder image. I think you might be using a pirated version of the game. As you also have SerialBox (a serial code piracy tool) installed I think we can safely say that your problem is because you don't own a genuine version of the game.

    So the solution is to buy a copy from an Apple store or the Feral website.

    Edwin

  21. #21

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Edwin, thanks for the beautiful work bringing EB to Mac, I'm really looking forward to getting back into it. I have one problem though. Although I am able to run the mod fine, in either Rome or Barbarian Invasion, I can't play the main campaign. When I click on it it just tells me to chose an item from the list (no list displayed). So I am limited to playing someone else's saved game that came with the install for some reason, a Sarmatian game I'm not really into. Also there are no historical battles to play, though that is less of an interest to me. Custom battles are OK I think.

    Anyone have an idea about what I need to do to access that main campaign?

    Thanks for the help!

    James

  22. #22

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Can you please email support with screenshots of the menu with no options, your pre game options panel set to the advanced tab and a support report generated in the support tab? You can take screenshots with Cmd + Shift + 3 or using Cmd + Shift + P when in game. Please mention to support the email is for me and I will have a quick look. We are massively busy working on downloadable versions of our games so I don't have to much free time.

    However I should be able to work out what is going wrong.

    Edwin

  23. #23

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Quote Originally Posted by whitejamest View Post
    Edwin, thanks for the beautiful work bringing EB to Mac, I'm really looking forward to getting back into it. I have one problem though. Although I am able to run the mod fine, in either Rome or Barbarian Invasion, I can't play the main campaign. When I click on it it just tells me to chose an item from the list (no list displayed). So I am limited to playing someone else's saved game that came with the install for some reason, a Sarmatian game I'm not really into. Also there are no historical battles to play, though that is less of an interest to me. Custom battles are OK I think.

    Anyone have an idea about what I need to do to access that main campaign?

    Thanks for the help!

    James
    James, I had exactly the same problem but I've found a workaround. The forum won't let me post a link until I've got at least one post though so read my next one.

  24. #24

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    I found a fix to a very similar problem here https://forums.totalwar.org/vb/showt...=1#post1433613

    I basically did what Oleo said:Made a copy of Rome Data\EB\Data\world\maps\campaign\imperial_campaign and renamed it barbarian_invasion

    Made a copy of Rome Data\EB\Data\text\imperial_campaign_regions_and_settlement_names.txt and renamed it barbarian_invasion_regions_and_settlement_names.txt

    Deleted Rome Data\EB\Data\world\maps\base\map.rwm

    Loaded the EB mod through Barbarian Invasion. The campaign seems to work fine but the historical battles screen is still empty.

    I'm using a direct download version of RTW. Not the CD. Don't know if that's important. Many thanks to Edwin, Feral and all the moders!

  25. #25

    Default Re: EB for Macintosh - questions & support thread

    I got it working that way too, also managed to fix the Custom Battle issue by swapping the MP SP EDU's....but does using the BI executable give you night battles, shield wall, etc...?

  26. #26

    Wink Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    YES!! This worked for me. Thanks for posting. I had the "please select" error, campaign not working on Intel iMac

    Seriously, tried all kinds of fixes on the Mac but this was the only one i could get to work.

    I'm running RTW 1.2 (the Ferral direct download version with BI in the same app)
    I have the app set to run RTW (not BI)
    In the advanced tab of the app I have set
    -mod:EB

    Followed all your instructions and finally got a result. Nice one!

  27. #27

    Default Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    I basically did what Oleo said:Made a copy of Rome Data\EB\Data\world\maps\campaign\imperial_campaign and renamed it barbarian_invasion

    Made a copy of Rome Data\EB\Data\text\imperial_campaign_regions_and_settlement_names.txt and renamed it barbarian_invasion_regions_and_settlement_names.txt

    Deleted Rome Data\EB\Data\world\maps\base\map.rwm

    Loaded the EB mod through Barbarian Invasion. The campaign seems to work fine but the historical battles screen is still empty.

    I'm using a direct download version of RTW. Not the CD. Don't know if that's important. Many thanks to Edwin, Feral and all the moders![/QUOTE]

    Hey there,

    I was getting the 'select from list' error, and I followed this through except deleting the map.rwm, and as a result was able to get into the faction chooser menu, however, when i clicked the continue arrow, the game crashed to desktop. I then deleted the map.rwm, and this solved my crashing problem, but now when I click 'continue' the game boots me back to the single player menu, which says 'main campaign', 'custom battle' etc.

    Any thoughts on how to solve this issue?

    Cheers

  28. #28

    Cool Re: Mac Version - Mac version created & hosting organised, who do I ask for permissio

    Hey guys, I installed the EB mod ok after dropping it into the RomeData file. However the campaign wasnt working, so i did as quoted here:

    "

    I basically did what Oleo said:Made a copy of Rome Data\EB\Data\world\maps\campaign\imperial_campaign and renamed it barbarian_invasion

    Made a copy of Rome Data\EB\Data\text\imperial_campaign_regions_and_settlement_names.txt and renamed it barbarian_invasion_regions_and_settlement_names.txt

    Deleted Rome Data\EB\Data\world\maps\base\map.rwm

    Loaded the EB mod through Barbarian Invasion. The campaign seems to work fine but the historical battles screen is still empty.

    "


    I get through to the selection of a faction, but when i click proceed to campaign it brings me back to the Single Player / New Game menu (with options "Start EB campaign, custom battle, historic battle" etc.

    Has anybody else had this problem?

  29. #29

    Default Re: EB for Macintosh - questions & support thread

    1. LOVE THIS! THANK YOU FERAL AND EDWIN!

    2. Ive got a nice Baktria campaign going on in EB, but it now CTD on start up. It would do this before, but it would start back up with the next try, now title screen then crash. What to do?
    VAE VICTUS-PaNtOcRaToR
    Quote Originally Posted by Tomi says
    Honour is that which preserves the dignity of the human spirit.
    It’s how you treat people, that makes you an honourable person.
    Not how many battles you win.
    The glory of your victories will soon be forgotten.
    But the kindness and respect you show for others, will not.
    So is there really any honour in Total War games?
    No.
    But there is in some of it’s players…

  30. #30

    Default Re: EB for Macintosh - questions & support thread

    here is the CTD report

    Spoiler Alert, click show to read: 
    Process: Rome Total War [417]
    Path: /Volumes/Rome Total War/Rome Total War/Rome Total War.app/Contents/MacOS/Rome Total War
    Identifier: com.feralinteractive.rome
    Version: 1.1.2 (1.1.2)
    Code Type: X86 (Native)
    Parent Process: launchd [110]

    Date/Time: 2011-03-05 01:50:20.074 -0600
    OS Version: Mac OS X 10.6.6 (10J567)
    Report Version: 6

    Interval Since Last Report: 186039 sec
    Crashes Since Last Report: 11
    Per-App Interval Since Last Report: 51111 sec
    Per-App Crashes Since Last Report: 11
    Anonymous UUID: 9274ED88-D070-42F8-97E4-AC761A0050D9

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000039329000
    Crashed Thread: 0 Dispatch queue: com.apple.main-thread

    Thread 0 Crashed: Dispatch queue: com.apple.main-thread
    0 libSystem.B.dylib 0xffff0bac __memcpy + 1036
    1 com.feralinteractive.rome 0x00d1c42b 0x1000 + 13743147
    2 ....audio.toolbox.AudioToolbox 0x90995403 AudioFileOpenWithCallbacks + 119
    3 com.feralinteractive.rome 0x00d1ba1e 0x1000 + 13740574
    4 com.feralinteractive.rome 0x00d1c919 0x1000 + 13744409
    5 com.feralinteractive.rome 0x00d2fad2 0x1000 + 13822674
    6 com.feralinteractive.rome 0x009c3b10 0x1000 + 10234640
    7 com.feralinteractive.rome 0x009ceb8a 0x1000 + 10279818
    8 com.feralinteractive.rome 0x009cf3e1 0x1000 + 10281953
    9 com.feralinteractive.rome 0x00950645 0x1000 + 9762373
    10 com.feralinteractive.rome 0x009cdea2 0x1000 + 10276514
    11 com.feralinteractive.rome 0x009cf76b 0x1000 + 10282859
    12 com.feralinteractive.rome 0x009cfe6b 0x1000 + 10284651
    13 com.feralinteractive.rome 0x009cfde5 0x1000 + 10284517
    14 com.feralinteractive.rome 0x009cfde5 0x1000 + 10284517
    15 com.feralinteractive.rome 0x009d092c 0x1000 + 10287404
    16 com.feralinteractive.rome 0x008f1ded 0x1000 + 9375213
    17 com.feralinteractive.rome 0x008f4dff 0x1000 + 9387519
    18 com.feralinteractive.rome 0x008f5e90 0x1000 + 9391760
    19 com.feralinteractive.rome 0x00d9e3a9 0x1000 + 14275497
    20 com.feralinteractive.rome 0x00d9ee6b 0x1000 + 14278251
    21 com.feralinteractive.rome 0x00ce438c 0x1000 + 13513612
    22 com.apple.CoreFoundation 0x946f2adb __CFRunLoopRun + 8059
    23 com.apple.CoreFoundation 0x946f0464 CFRunLoopRunSpecific + 452
    24 com.apple.CoreFoundation 0x946f0291 CFRunLoopRunInMode + 97
    25 com.apple.HIToolbox 0x96b8a004 RunCurrentEventLoopInMode + 392
    26 com.apple.HIToolbox 0x96b89cf7 ReceiveNextEventCommon + 158
    27 com.apple.HIToolbox 0x96d121a2 _AcquireNextEvent + 54
    28 com.apple.HIToolbox 0x96d07e54 RunApplicationEventLoop + 228
    29 com.feralinteractive.rome 0x00ce437a 0x1000 + 13513594
    30 com.feralinteractive.rome 0x00d9c4a7 0x1000 + 14267559
    31 com.feralinteractive.rome 0x00151795 0x1000 + 1378197
    32 com.feralinteractive.rome 0x0015152f 0x1000 + 1377583
    33 com.feralinteractive.rome 0x0015145d 0x1000 + 1377373

    Thread 1: Dispatch queue: com.apple.libdispatch-manager
    0 libSystem.B.dylib 0x94339982 kevent + 10
    1 libSystem.B.dylib 0x9433a09c _dispatch_mgr_invoke + 215
    2 libSystem.B.dylib 0x94339559 _dispatch_queue_invoke + 163
    3 libSystem.B.dylib 0x943392fe _dispatch_worker_thread2 + 240
    4 libSystem.B.dylib 0x94338d81 _pthread_wqthread + 390
    5 libSystem.B.dylib 0x94338bc6 start_wqthread + 30

    Thread 2:
    0 libSystem.B.dylib 0x943130fa mach_msg_trap + 10
    1 libSystem.B.dylib 0x94313867 mach_msg + 68
    2 com.apple.CoreFoundation 0x946f137f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x946f0464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x946f0291 CFRunLoopRunInMode + 97
    5 com.apple.Foundation 0x950707d0 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 329
    6 com.apple.Foundation 0x95037bf0 -[NSThread main] + 45
    7 com.apple.Foundation 0x95037ba0 __NSThread__main__ + 1499
    8 libSystem.B.dylib 0x9434085d _pthread_start + 345
    9 libSystem.B.dylib 0x943406e2 thread_start + 34

    Thread 3: com.apple.CFSocket.private
    0 libSystem.B.dylib 0x943320c6 select$DARWIN_EXTSN + 10
    1 com.apple.CoreFoundation 0x94730c83 __CFSocketManager + 1091
    2 libSystem.B.dylib 0x9434085d _pthread_start + 345
    3 libSystem.B.dylib 0x943406e2 thread_start + 34

    Thread 4:
    0 libSystem.B.dylib 0x94338a12 __workq_kernreturn + 10
    1 libSystem.B.dylib 0x94338fa8 _pthread_wqthread + 941
    2 libSystem.B.dylib 0x94338bc6 start_wqthread + 30

    Thread 5:
    0 libSystem.B.dylib 0x9431315a semaphore_timedwait_signal_trap + 10
    1 libSystem.B.dylib 0x94340ce5 _pthread_cond_wait + 1066
    2 libSystem.B.dylib 0x9436fac8 pthread_cond_timedwait_relative_np + 47
    3 com.apple.audio.CoreAudio 0x965c93c7 CAGuard::WaitFor(unsigned long long) + 219
    4 com.apple.audio.CoreAudio 0x965cc3f9 CAGuard::WaitUntil(unsigned long long) + 289
    5 com.apple.audio.CoreAudio 0x965c9cf6 HP_IOThread::WorkLoop() + 1892
    6 com.apple.audio.CoreAudio 0x965c958d HP_IOThread::ThreadEntry(HP_IOThread*) + 17
    7 com.apple.audio.CoreAudio 0x965c94a4 CAPThread::Entry(CAPThread*) + 140
    8 libSystem.B.dylib 0x9434085d _pthread_start + 345
    9 libSystem.B.dylib 0x943406e2 thread_start + 34

    Thread 6:
    0 libSystem.B.dylib 0x943410a6 __semwait_signal + 10
    1 libSystem.B.dylib 0x94340d62 _pthread_cond_wait + 1191
    2 libSystem.B.dylib 0x943429f8 pthread_cond_wait$UNIX2003 + 73
    3 GLEngine 0x1bcea432 gleCmdProcessorPTHREAD + 186
    4 libSystem.B.dylib 0x9434085d _pthread_start + 345
    5 libSystem.B.dylib 0x943406e2 thread_start + 34

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0xffff0b75 ebx: 0x00000000 ecx: 0x00000000 edx: 0xffffffc0
    edi: 0x028f7e00 esi: 0x39329008 ebp: 0xbfff76b8 esp: 0xbfff76b0
    ss: 0x0000001f efl: 0x00010286 eip: 0xffff0bac cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
    cr2: 0x39329000

    Binary Images:
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    Model: MacBookPro5,5, BootROM MBP55.00AC.B03, 2 processors, Intel Core 2 Duo, 2.26 GHz, 2 GB, SMC 1.47f2
    Graphics: NVIDIA GeForce 9400M, NVIDIA GeForce 9400M, PCI, 256 MB
    Memory Module: global_name
    AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8D), Broadcom BCM43xx 1.0 (5.10.131.36.1)
    Bluetooth: Version 2.3.8f7, 2 service, 12 devices, 1 incoming serial ports
    Network Service: AirPort, AirPort, en1
    Serial ATA Device: ST9160314ASG, 149.05 GB
    Serial ATA Device: HL-DT-ST DVDRW GS23N, 7.91 GB
    USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8507, 0x24400000
    USB Device: Internal Memory Card Reader, 0x05ac (Apple Inc.), 0x8403, 0x26500000
    USB Device: Apple Internal Keyboard / Trackpad, 0x05ac (Apple Inc.), 0x0236, 0x04600000
    USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x04500000
    USB Device: BRCM2046 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x06100000
    USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8213, 0x06110000
    Last edited by XSamatan; 03-11-2011 at 12:49. Reason: Spoiler
    VAE VICTUS-PaNtOcRaToR
    Quote Originally Posted by Tomi says
    Honour is that which preserves the dignity of the human spirit.
    It’s how you treat people, that makes you an honourable person.
    Not how many battles you win.
    The glory of your victories will soon be forgotten.
    But the kindness and respect you show for others, will not.
    So is there really any honour in Total War games?
    No.
    But there is in some of it’s players…

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