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  1. #1

    Default Re: EB for Macintosh - questions & support thread

    I should add that I have a RomeData with original files and a RomeData with EB (and a readwritecheck) in the same "Rome Total War"-folder in Applications. Then I've followed formaldehyde's information but I'm stuck at the problem mentioned in above post.

    Sigh...I really think there should be an extensive guide on this. It's disappointing not being able to access a mod such as this.
    Last edited by pluta; 10-24-2012 at 23:09.

  2. #2

    Default Re: EB for Macintosh - questions & support thread

    Thank Internet! I finally actually got to the opening screen. The problem was that I was unable to add the EB-folder to the RomeData.dmg, inside the RTW.app (game is Gold Edition), because the dmg was read only.

    So I created a new RomeData.dmg with help from DropDMG (Preferences -> Configurations -> read/write DMG 9 gb), where I put the Data-folder and the BI-folder, from the original RomeData.dmg, together with the EB-folder and bam! It worked.

    Then, when trying to start the campaign, I got the problem with "please choose an item from the list". I solved it through jobbysucks's guiding post #91 in this thread.

    Thanks everyone, I have been using tips from a lot of posters on several forums to solve this puzzle.

  3. #3

    Default Re: EB for Macintosh - questions & support thread

    Hi Everyone,

    I am in the process of fixing the scripts for installing mods in Rome so they work with the Mac AppStore and the DVD / Digital Releases. One of our servers HD's died so the mods are currently down but they will be back up again shortly with a new url. Will post here once that is up and running again.

  4. #4
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: EB for Macintosh - questions & support thread

    OK, thanks for the heads-up .
    Looking for a good read? Visit the Library!

  5. #5

    Default Re: EB for Macintosh - questions & support thread

    Hi All,

    I have fixed the issues reported with the Mac App Store and the uploads have completed. Please note the links are now all in new locations.

    http://downloads.feralinteractive.co...meModSetup.dmg - Sets up and installs mods

    http://downloads.feralinteractive.co...talRealism.dmg - EB Data this has not been updated just a new url location.

    If you have the mod data you have no need to redownload all the fixes are in the Setup mod link.

    Cheers,

    Edwin

  6. #6

    Default Re: EB for Macintosh - questions & support thread

    Hi, I used a App Store version. I might have done it in the same time Edwin updated the installer, so I would have either old issue or remaining ones.

    Here is the issues and how I fixed them

    - App Store installed files are owned by root. The installer script write error in the terminal in the beginning (and continue..)
    so I'll have to stop it (spamming Ctrl-C in the terminal) and fix the permissions with
    Code:
    sudo chown $(id -u) /Applications/Rome\ Total\ War.app
    (and typing my password)
    Maybe a more elegant fix would do the job as well.

    - Then whatever I did, it crashed after the first red screen. I eventually figured it works only in English (my RTW is localised in French). I then switched the language from "Automatic" to "English". Maybe you can add something in the video about this.

    - Lastly, It refused to start a new campaign. Reading the forum, I mounted the data image, then created links to allow it to run with BI, with this terminal commands:
    Code:
      ln -s imperial_campaign_regions_and_settlement_names.txt /Volumes/RomeData/EB/Data/text/barbarian_invasion_regions_and_settlement_names.txt
      ln -s imperial_campaign /Volumes/RomeData/EB/Data/world/maps/campaign/barbarian_invasion
    Finally it's working. Thank you very much for the setup image; it was very helpful.

  7. #7

    Default Re: EB for Macintosh - questions & support thread

    Quote Originally Posted by lwa View Post
    Hi, I used a App Store version. I might have done it in the same time Edwin updated the installer, so I would have either old issue or remaining ones.

    Here is the issues and how I fixed them

    - App Store installed files are owned by root. The installer script write error in the terminal in the beginning (and continue..)
    so I'll have to stop it (spamming Ctrl-C in the terminal) and fix the permissions with
    Code:
    sudo chown $(id -u) /Applications/Rome\ Total\ War.app
    (and typing my password)
    Maybe a more elegant fix would do the job as well.
    I was sure all the commands that needed sudo were already are covered in the script but I could have missed one. I have updated the script to request sudo as soon as it starts the Mac App Store conversion just in case so you no longer need to do this. For those interested I just embedded the above command into the script at the correct place.

    Quote Originally Posted by lwa View Post

    - Then whatever I did, it crashed after the first red screen. I eventually figured it works only in English (my RTW is localised in French). I then switched the language from "Automatic" to "English". Maybe you can add something in the video about this.
    There is now a warning in the script on launch for this as well.

    Quote Originally Posted by lwa View Post

    - Lastly, It refused to start a new campaign. Reading the forum, I mounted the data image, then created links to allow it to run with BI, with this terminal commands:
    Code:
      ln -s imperial_campaign_regions_and_settlement_names.txt /Volumes/RomeData/EB/Data/text/barbarian_invasion_regions_and_settlement_names.txt
      ln -s imperial_campaign /Volumes/RomeData/EB/Data/world/maps/campaign/barbarian_invasion
    Finally it's working. Thank you very much for the setup image; it was very helpful.
    You don't need to do this, in fact it will likely cause side effects in your Rome games. You just need to go to the about panel and select "Barbarian Invasion" as the game before launching, this causes the mod to load in BI mode without needing to damage your data files.

    I also added a warning about this in the install script.

    The new version of the ModSetup dmg is uploading now (1.2.1) and will be available to download in the next few hours.

    Thanks for the feedback.

    Edwin

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