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  1. #1

    Default Re: EB for Macintosh - questions & support thread

    Hi Everyone,

    I am in the process of fixing the scripts for installing mods in Rome so they work with the Mac AppStore and the DVD / Digital Releases. One of our servers HD's died so the mods are currently down but they will be back up again shortly with a new url. Will post here once that is up and running again.

  2. #2
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: EB for Macintosh - questions & support thread

    OK, thanks for the heads-up .
    Looking for a good read? Visit the Library!

  3. #3

    Default Re: EB for Macintosh - questions & support thread

    Hi All,

    I have fixed the issues reported with the Mac App Store and the uploads have completed. Please note the links are now all in new locations.

    http://downloads.feralinteractive.co...meModSetup.dmg - Sets up and installs mods

    http://downloads.feralinteractive.co...talRealism.dmg - EB Data this has not been updated just a new url location.

    If you have the mod data you have no need to redownload all the fixes are in the Setup mod link.

    Cheers,

    Edwin

  4. #4

    Default Re: EB for Macintosh - questions & support thread

    Hi, I used a App Store version. I might have done it in the same time Edwin updated the installer, so I would have either old issue or remaining ones.

    Here is the issues and how I fixed them

    - App Store installed files are owned by root. The installer script write error in the terminal in the beginning (and continue..)
    so I'll have to stop it (spamming Ctrl-C in the terminal) and fix the permissions with
    Code:
    sudo chown $(id -u) /Applications/Rome\ Total\ War.app
    (and typing my password)
    Maybe a more elegant fix would do the job as well.

    - Then whatever I did, it crashed after the first red screen. I eventually figured it works only in English (my RTW is localised in French). I then switched the language from "Automatic" to "English". Maybe you can add something in the video about this.

    - Lastly, It refused to start a new campaign. Reading the forum, I mounted the data image, then created links to allow it to run with BI, with this terminal commands:
    Code:
      ln -s imperial_campaign_regions_and_settlement_names.txt /Volumes/RomeData/EB/Data/text/barbarian_invasion_regions_and_settlement_names.txt
      ln -s imperial_campaign /Volumes/RomeData/EB/Data/world/maps/campaign/barbarian_invasion
    Finally it's working. Thank you very much for the setup image; it was very helpful.

  5. #5

    Default Re: EB for Macintosh - questions & support thread

    Quote Originally Posted by lwa View Post
    Hi, I used a App Store version. I might have done it in the same time Edwin updated the installer, so I would have either old issue or remaining ones.

    Here is the issues and how I fixed them

    - App Store installed files are owned by root. The installer script write error in the terminal in the beginning (and continue..)
    so I'll have to stop it (spamming Ctrl-C in the terminal) and fix the permissions with
    Code:
    sudo chown $(id -u) /Applications/Rome\ Total\ War.app
    (and typing my password)
    Maybe a more elegant fix would do the job as well.
    I was sure all the commands that needed sudo were already are covered in the script but I could have missed one. I have updated the script to request sudo as soon as it starts the Mac App Store conversion just in case so you no longer need to do this. For those interested I just embedded the above command into the script at the correct place.

    Quote Originally Posted by lwa View Post

    - Then whatever I did, it crashed after the first red screen. I eventually figured it works only in English (my RTW is localised in French). I then switched the language from "Automatic" to "English". Maybe you can add something in the video about this.
    There is now a warning in the script on launch for this as well.

    Quote Originally Posted by lwa View Post

    - Lastly, It refused to start a new campaign. Reading the forum, I mounted the data image, then created links to allow it to run with BI, with this terminal commands:
    Code:
      ln -s imperial_campaign_regions_and_settlement_names.txt /Volumes/RomeData/EB/Data/text/barbarian_invasion_regions_and_settlement_names.txt
      ln -s imperial_campaign /Volumes/RomeData/EB/Data/world/maps/campaign/barbarian_invasion
    Finally it's working. Thank you very much for the setup image; it was very helpful.
    You don't need to do this, in fact it will likely cause side effects in your Rome games. You just need to go to the about panel and select "Barbarian Invasion" as the game before launching, this causes the mod to load in BI mode without needing to damage your data files.

    I also added a warning about this in the install script.

    The new version of the ModSetup dmg is uploading now (1.2.1) and will be available to download in the next few hours.

    Thanks for the feedback.

    Edwin

  6. #6

    Default Re: EB for Macintosh - questions & support thread

    I edwin, after infinite failures i downloaded your latest version of mode setup. i was very pleased because the installation was ok, all the messages was positive (EB succeffully installed and so on). then i followed your instructions, english, BI, -mod:EB and then... the same result i've experienced before!
    no EB loading screen, no imperial campaign (message: select an item), imperial campaign starting with provincial campaign... nothing more than Vanilla.
    i play with appstore version.
    any suggestion?
    Chip

  7. #7

    Default Re: EB for Macintosh - questions & support thread

    I followed all of jobbysucks's instructions, but when I try to access the campaign map it links it back to the Main page. What should I do?
    Last edited by Random_Total_War_Player; 02-03-2013 at 19:18.

  8. #8

    Default Re: EB for Macintosh - questions & support thread

    I figured it out and I can confirm that I am able to play EB through BI and can save the game etc. here is what I did:

    Step 1:

    - Mount RomeData found in your Rome Total War folder under Applications.

    - Copy both folders(Data and BI) from the mounted RomeData on to your desktop(this step is just copying the contents of the mounted RomeData into the Desktop

    -Unmount RomeData once the steps above are done.

    Step 2

    - Create a new IMG by going to disk utility and clicking the icon "new img", you should have a screen as follows:



    -use the same settings as above but for "colume size" I used 10gb enough room for EB and RTRE. Make sure that the name of the new img and volume name are both RomeData.

    -click create and wait for it to finish

    -No take the new RomeData IMG that you just made and copy it into the Rome Total War applications folder. This should replace the old one.

    - Mount the NEW RomeData IMG

    - Copy both Data and BI from your desktop into RomeData

    Step 3:

    - Mount your EB dmg

    - Copy EB folder into your New RomeData IMG(same place you just copied Data and BI folders)

    After you do that follow these steps:

    -Make a copy of Rome Data\EB\Data\world\maps\campaign\imperial_campaign and renamed it barbarian_invasion

    -Make a copy of Rome Data\EB\Data\text\imperial_campaign_regions_and_se ttlement_names.txt and renamed it barbarian_invasion_regions_and_settlement_names.tx t

    -Delete Rome Data\EB\Data\world\maps\base\map.rwm
    - Also go to RomeData/EB/Data/world/maps/campaign/barbarian_invasion/descr_strat.txt and open it with textedit

    at the top it will say "Campaign Imperial_Campaign"

    change "Imperial_Campaign" to "Barbarian_Invasion" without the quotes. Save it.

    Step 4

    - Launch the game; remember to go to the "advanced option tab" and put in -mod:EB

    it takes a minute or two for the whole game to load (atleast it did for me) if you get the splash screen that says Europa Barbarorum just wait.

  9. #9

    Default Re: EB for Macintosh - questions & support thread

    Thank you immensely, that procedure worked. The game still has a few issues, like the missing voices, but I hope the next patch will resolve that.
    Last edited by Belisarios; 03-16-2013 at 18:01.

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