Results 1 to 30 of 253

Thread: EB for Macintosh - questions & support thread

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: EB for Macintosh - questions & support thread

    Hi Edwin.
    Firstly, I'd like to say thanks for taking the time to port this wonderful mod to the mac. Truly made my day.

    However, I'm having trouble getting it to install. I just got the latest version of RTW for the mac (1.3, I believe). This version does not have a RomeData.dmg anywhere that I can see. It only has one application called R:TW - Gold Edition. Because of this the RomeData script cant find the proper files that it needs to. Is there a way that you know of to manually install EB, or am I just missing something?

  2. #2

    Default Re: EB for Macintosh - questions & support thread

    Quote Originally Posted by Cabbagio View Post
    Hi Edwin.
    Firstly, I'd like to say thanks for taking the time to port this wonderful mod to the mac. Truly made my day.

    However, I'm having trouble getting it to install. I just got the latest version of RTW for the mac (1.3, I believe). This version does not have a RomeData.dmg anywhere that I can see. It only has one application called R:TW - Gold Edition. Because of this the RomeData script cant find the proper files that it needs to. Is there a way that you know of to manually install EB, or am I just missing something?
    Is this Mac App Store or download/DVD?

    Mac App Store version cannot save progress due to Apple rules on Sandbox security even if you install the current mod. If the mod is altered from a mod: switch to a standard mod it will likely allow saving as the save files will be inside the game container folder as per Apple rules not inside the game data.

    None App Store copies don't have any of these issues as we don't need to strictly follow Apple's rules for the Mac App Store.

    Edwin

  3. #3

    Default Re: EB for Macintosh - questions & support thread

    Hi all, and especially Edwin


    Hats off to Feral for releasing such an extensive update to a game they've already had out for so long! It's great work and really appreciated.

    Unfortunately it's screwed my Europa Barbarorum use, though - I can't save anymore! No matter what I try (and I think I've tried all the old fixes for the problem) I still just get 'Failed to Write to Disk' when I try to save the game. Autosave doesn't work either.

    It makes playing the game impossible. I'd really love some help from you or anyone on how to fix this - Europa Barbarorum is the reason I still play Rome Total War!

  4. #4

    Default Re: EB for Macintosh - questions & support thread

    Quote Originally Posted by Tarka View Post
    Hi all, and especially Edwin


    Hats off to Feral for releasing such an extensive update to a game they've already had out for so long! It's great work and really appreciated.

    Unfortunately it's screwed my Europa Barbarorum use, though - I can't save anymore! No matter what I try (and I think I've tried all the old fixes for the problem) I still just get 'Failed to Write to Disk' when I try to save the game. Autosave doesn't work either.

    It makes playing the game impossible. I'd really love some help from you or anyone on how to fix this - Europa Barbarorum is the reason I still play Rome Total War!
    Tarka, the answer was in my post above.

    Mac App Store version cannot save progress due to Apple rules on Sandbox security even if you install the current mod. If the mod is altered from a mod: switch to a standard mod it will likely allow saving as the save files will be inside the game container folder as per Apple rules not inside the game data.

    None App Store copies don't have any of these issues as we don't need to strictly follow Apple's rules for the Mac App Store.

    I am kinda busy right now but perhaps when I get a spare moment.

  5. #5

    Default Re: EB for Macintosh - questions & support thread

    Quote Originally Posted by Edwin@Feral View Post
    Tarka, the answer was in my post above.

    Mac App Store version cannot save progress due to Apple rules on Sandbox security even if you install the current mod. If the mod is altered from a mod: switch to a standard mod it will likely allow saving as the save files will be inside the game container folder as per Apple rules not inside the game data.

    None App Store copies don't have any of these issues as we don't need to strictly follow Apple's rules for the Mac App Store.

    I am kinda busy right now but perhaps when I get a spare moment.

    Hi Edwin, thanks very much for above and I understand you're busy (sorry).

    Being something of a doofus, I dont really understand what you mean. How do I switch to a 'standard mod', and how can I know if my mod is an 'altered' mod? All I have done is downloaded Europa Barbarorum and tried to install it.

    Sorry to be dumb, but I'm 31 years old and much as I used to be computer literate when I was younger I feel technology gradually running away from me.

  6. #6

    Default Re: EB for Macintosh - questions & support thread

    Quote Originally Posted by Tarka View Post
    Hi Edwin, thanks very much for above and I understand you're busy (sorry).

    Being something of a doofus, I dont really understand what you mean. How do I switch to a 'standard mod', and how can I know if my mod is an 'altered' mod? All I have done is downloaded Europa Barbarorum and tried to install it.

    Sorry to be dumb, but I'm 31 years old and much as I used to be computer literate when I was younger I feel technology gradually running away from me.
    Currently all of EB is contained in a folder called EB. If you look inside you will find it is just a collection of files in folders laid out exactly like the main game data folder. If you move all the EB files into the correct location inside the main game data folder if you start up the standard game it will load EB not Rome.

    As the game thinks it is running Rome not EB it will use the (Apple allowed) Rome save game location allowing you to save your progress. However this will take a little trial and error to get right.

    The Mac App Store runs by Apple's rules and modding is tricky with all the codesigning and security rules Apple demand for MAS releases. I will see if I can get an Apple store compatible version in the future so you don't have to do all this manually.

    Edwin

  7. #7

    Default Re: EB for Macintosh - questions & support thread

    Quote Originally Posted by Edwin@Feral View Post
    Currently all of EB is contained in a folder called EB. If you look inside you will find it is just a collection of files in folders laid out exactly like the main game data folder. If you move all the EB files into the correct location inside the main game data folder if you start up the standard game it will load EB not Rome.

    As the game thinks it is running Rome not EB it will use the (Apple allowed) Rome save game location allowing you to save your progress. However this will take a little trial and error to get right.

    The Mac App Store runs by Apple's rules and modding is tricky with all the codesigning and security rules Apple demand for MAS releases. I will see if I can get an Apple store compatible version in the future so you don't have to do all this manually.

    Edwin
    Thanks for all the work porting EB. It really makes an excellent game out of the RTW engine.

    I've been tinkering and figuring out how to do what you describe above. So far, I merged the EB directory into the original data one, overwriting the original files. (Really merged, not mac-replaced).

    I opened the preference folder from the startup dialogue and found that many of the EB subfolders that are not in the "data" directory are there... Those that were not I put there anyway for lack of a better option.

    I got to the screen where you choose your faction, making the computer think EB is the original... and then CTD.

    Any advice would be very welcome.
    Last edited by Totoro; 06-14-2013 at 04:08. Reason: Progress

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO