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Thread: Gameroom statistics [revisited]

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  1. #1

    Default Re: Gameroom statistics (revisited)

    Chaotix always dies. Interesting.

  2. #2
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Gameroom statistics (revisited)

    Quote Originally Posted by Sasaki Kojiro View Post
    Chaotix always dies. Interesting.
    This year, yes. I've noticed a growing trend for the mafia to kill me off in the first three rounds, and most of the time I'm dead before the end-game. It's really quite annoying. Perhaps I'm just too good of a player to leave alive.

    Of course, when I'm mafia, I have only myself to blame. I need to sharpen my skills in that area.
    Keep your friends close, and your enemies closer: The Gameroom

  3. #3
    Masked Man Member autolycus's Avatar
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    Default Re: Gameroom statistics (revisited)

    Return of the Sith is inflating people's records, because you only counted one person as scum for that, when a lot of people became scum.
    My game on Civfanatics could use a few more!: MNOTW XVII: The Cursed Blade!

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    I spy the evil peoples Senior Member Romanic's Avatar
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    Default Re: Gameroom statistics (revisited)

    Quote Originally Posted by autolycus View Post
    Return of the Sith is inflating people's records, because you only counted one person as scum for that, when a lot of people became scum.
    I've put four mafia in this game : Niklas, Subotan, pevergreen and Psychonaut. I think this is accurate.

    Of course a Town Win will have more people winning than losing, so yes the overail records are raising with a game like this. There's 36 winners and 4 losers.

    However the overall records are reduced in game where the mafia win. Daggers in the Night, for example, have 3 winners and 37 losers.

    The current average of everyone is a 40.3% win. Not sure if it will stick this low but I'd be surprised to see something above 50% as there's more games with a majority of losers.

  5. #5
    Knight of Flowers Member Diamondeye's Avatar
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    Default Re: Gameroom statistics (revisited)

    It actually fits nicely together, since the smallest games (minis) are the ones with the highest ratio of mafia:town, they're also won mostly by scum (I believe my four games in the count is all won by non-town factions).

    I have to host a Small Game soon - I just have to have the time.
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  6. #6
    I spy the evil peoples Senior Member Romanic's Avatar
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    Default Re: Gameroom statistics (revisited)

    Quote Originally Posted by Diamondeye View Post
    It actually fits nicely together, since the smallest games (minis) are the ones with the highest ratio of mafia:town, they're also won mostly by scum (I believe my four games in the count is all won by non-town factions).
    I wasn't sure about The Jester Game, where Renata was the only anti-town player, a Jester who had to be lynched to win. I marked Renata as Neutral (Neutral Victory), but since she was the only enemy, should it be considered a Mafia Victory?

  7. #7
    Knight of Flowers Member Diamondeye's Avatar
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    Default Re: Gameroom statistics (revisited)

    Quote Originally Posted by Romanic View Post
    I wasn't sure about The Jester Game, where Renata was the only anti-town player, a Jester who had to be lynched to win. I marked Renata as Neutral (Neutral Victory), but since she was the only enemy, should it be considered a Mafia Victory?
    I think it's fine as-is, no worries. Jesters are generally lame considered 3rd-party.
    If God is great, and if God is good, why can't he change the hearts of men?"
    -Tom Waits, "The Road to Peace"

  8. #8
    This Space For Rent Member Renata's Avatar
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    Default Re: Gameroom statistics (revisited)

    Quote Originally Posted by Romanic View Post
    I wasn't sure about The Jester Game, where Renata was the only anti-town player, a Jester who had to be lynched to win. I marked Renata as Neutral (Neutral Victory), but since she was the only enemy, should it be considered a Mafia Victory?
    I would consider myself the mafia in that game. It was a nonstandard game, but I was the only person with a non-town win.

    40% winning percentage sounds about right, given that so many games have more than two factions.

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