Quote Originally Posted by askthepizzaguy
Similarly, I feel that if you do choose the correct candidate as mafia, early enough, you can increase pressure on that candidate until it reaches a breaking point and you can declare "it's them, or me. Choose!". As townie, your team can generally win without you, but the mafia need every single soul alive that they can get, and those sorts of trades are always disadvantageous to the scums.
Which is why I think many games here might benefit from balancing to accommodate a larger number of mafia. Bussing is a fabulous tactic, but mafia teams on this site are usually too near the edge and/or too uniquely powered to allow it to reach its full potential. I'd like to see a few vanilla games with four mafia of 20, perhaps, rather than two, *with* death reveals to compensate, and see what happens. I'd expect the towns get hammered for a while, until they adjusted.