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  1. #1

    Default Re: Making money

    Also watch for corruption. That can get really high in cities that are a long way from the capital or have bad governors. So build the +law buildings. They often do more for your income than anything else.

  2. #2
    Apprentice Geologist Member Blxz's Avatar
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    Default Re: Making money

    Law is incredibly important, I aim for that almost to the exclusion of anything else. Also, I will make sure that every single town is building somehting each turn, EVERY turn. If this means I have a small army then fine, but just keep building stuff. Thats where the real strength of your empire forms. So up until about 250BC I have nothing but the starting level MIC's (barracks) and crappy armies composed of skirmishers and whatever melee unit I can find. Generally no cavalry unless I started with some. After that you will have considerable wealth and can start a real modernisation of your military to fund your expansion.

    Also, keep in mind that recruiting a general from a Lvl 4 government is very expensive. They cost anywhere from 500mnai for the celtic footmen up to well over 1000 per turn. This will only pay off for distant and very difficult to run towns that would require massive armies to garrison. Be cheap and stingy until you build your wealth.
    Completed Campaigns:
    Macedonia EB 0.81 / Saby'n EB 1.1
    Qart'Hadarst EB 1.2 / Hai EB 1.2
    Current Campiagns:
    Getai/Sauromatae/Baktria
    donated by Brennus for attention to detail.

  3. #3

    Default Re: Making money

    Quote Originally Posted by Cambyses View Post
    Also watch for corruption. That can get really high in cities that are a long way from the capital or have bad governors. So build the +law buildings. They often do more for your income than anything else.
    This is also why the +law temples are the best.
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