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Thread: Shogun 2: Total War - New Battle Report gameplay vid now online!

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  1. #1
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Shogun 2: Total War - New Battle Report gameplay vid now online!

    Quote Originally Posted by Monsieur Alphonse View Post
    Since Rome you can use this "draw out" feature with multiple units. it is a very good feature to create very fast a new front line after redeploying your units.
    Although I always found it annoying that it would create a standard unit width, so if one unit had fewer men, the line would be thinner on its sector. Ideally, the line should drawn out to have standard depth, as that is (usualy) more important.

  2. #2

    Default Re: Shogun 2: Total War - New Battle Report gameplay vid now online!

    The fire arrows look a bit off. They seem weighted like heavier javelins or as if shot from ballistas. They also remind me of a bombardment by rocket artillery.
    Last edited by caravel; 09-03-2010 at 16:40.
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    Shadow Senior Member Kagemusha's Avatar
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    Default Re: Shogun 2: Total War - New Battle Report gameplay vid now online!

    Quote Originally Posted by Asai Nagamasa View Post
    The fire arrows look a bit off. They seem weighted like heavier javelins or as if shot from ballistas. They also remind me of a bombardment by rocket artillery.
    I think this is only a alpha issue.Those models used for them and their effects are quite easy to mold. Though japanese arrows used in Yumi bow were and are rather long, but not that long.
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    Member Member hoom's Avatar
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    Default Re: Shogun 2: Total War - New Battle Report gameplay vid now online!

    Although I always found it annoying that it would create a standard unit width, so if one unit had fewer men, the line would be thinner on its sector. Ideally, the line should drawn out to have standard depth, as that is (usualy) more important.
    In Medieval (maybe VI?) they patched in a feature where you could use the other mouse button to switch between the two modes mid-drag.
    It was awesome. Its one of the 'little things' that has been missing since & which makes the difference between a good game and an exceptional game.

    ReluctantSamurai: hold ctrl & click on multiple units, then you can hold & drag. Has been that way since Shogun.

    Obviously this video shows a visual triumph. So many very impressive touches both big & little.
    But it'll all be a waste if the AI, unit balance & pathfinding isn't an equal triumph.
    Last edited by hoom; 09-04-2010 at 15:44.
    maybe those guys should be doing something more useful...

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    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Shogun 2: Total War - New Battle Report gameplay vid now online!

    Can you guys get Sega to bundle this game with computer upgrades on Newegg or something? It looks llike many people would need it.
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    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Shogun 2: Total War - New Battle Report gameplay vid now online!

    Awesome vid, cant wait to play it!
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    Senior Member Senior Member ReluctantSamurai's Avatar
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    Default Shogun 2: Total War - New Battle Report gameplay vid now online!

    ReluctantSamurai: hold ctrl & click on multiple units, then you can hold & drag. Has been that way since Shogun.
    I've been playing Shoggie for 10 yrs. now, and never knew that. I've always done them one unit at a time

    "Course I'm one of those idiots that never reads the manual (and I have the original printed one) but just dives in to learn the game-play

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    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: Shogun 2: Total War - New Battle Report gameplay vid now online!

    Quote Originally Posted by alh_p View Post
    Although I always found it annoying that it would create a standard unit width, so if one unit had fewer men, the line would be thinner on its sector. Ideally, the line should drawn out to have standard depth, as that is (usualy) more important.
    Amen to that, it's always bugged me.

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    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: Shogun 2: Total War - New Battle Report gameplay vid now online!

    ohemgee that was awesome.


    hey check out at 3:53 a dude gets shot and knocked off his horse
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  10. #10

    Default Re: Shogun 2: Total War - New Battle Report gameplay vid now online!

    Sorry, Never liked night battle feature, nor flaming arrows. Please, bring back the unit banners, Shogun is one place where they are a must.

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    Member Member Magyar Khan's Avatar
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    Default Re: Shogun 2: Total War - New Battle Report gameplay vid now online!

    i agree with orda..... i can imagine night battles is nice for marketing but gamewise its not a big issue.....

    gameplay should be the main focus.... and clear banners like in stw is a good way to start


    when i look at the gameplay im sure it wont be as precise as in stw..... in stw i had the idea i was in full control but the video gives me not that same feeling... but its pre alpha... so who knows
    Last edited by Magyar Khan; 10-04-2010 at 01:18.
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    Senior Member Senior Member Kas's Avatar
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    Default Re: Shogun 2: Total War - New Battle Report gameplay vid now online!

    I like the night battle feature...it's an option, so when you don't like it...don't use it.

    Fond memories of heavy fog battles...
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    Grand Patron's Banner Bearer Senior Member Peasant Phill's Avatar
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    Default Re: Shogun 2: Total War - New Battle Report gameplay vid now online!

    I assume/hope the battle was played in fast forward because it all got resolved very fast. The first encounter lasted mere seconds, the cavalry didn't plough through the archers but actually threw them off the hill and the it seemed as if the opposing force was already routing before the cavalry charged in.

    I'm hesitant on S2TW until I see more footage.

    Also, will weather have a significant effect again on battles?
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