Well, the speed you can see in SP as well, set a game up and watch how quick units move.
The problem in MI was the new designed maps, which kinda made almost everyone playing on this flat green map without a single tree.
This was of course in favor of missles, still, you had to use melee, else you was toast. With melee the game become pace.
Back to topic. If i just compare the amount of time spent today for a single game, with TW years ago, it is a real problem.
Of course this shooting battles can be funny, but this takes all in all too long.
Today you need a lot more time to get some games, reaching a high amount of played games is a lot harder and needs a lot more time.
Take me as example, im rusty and old, i hate those endless shooting wars, where a single hill or some good woods decide already the whole game.
I play Otto for now, getting some quick games. This makes fun and deliver some train. To let your units step-dance on many points is more than boring.
Koc
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