First developer diary.
First decent look at the enhanced visuals. It looks a lot like Vicky. That's ok and I can play with that happily enough; I kind of prefer the hand drawn map mod from a stylistic point of view.
First developer diary.
First decent look at the enhanced visuals. It looks a lot like Vicky. That's ok and I can play with that happily enough; I kind of prefer the hand drawn map mod from a stylistic point of view.
Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.
Third developer diary.
Talks about China.
Never liked Asia anyway, in any game.
"When the candles are out all women are fair."
-Plutarch, Coniugia Praecepta 46
Dev Diary 5 - Buildings and Province Decisions
Uhhh, they got rid of a lot provincal decisions apparently. I like.
Hmmmm. Very interesting. All the generic province decisions annoyed me anyway since I'm something of a completionist with them. I felt bad if every province didn't, for instance, get land reform. Doubly frustrating when taking a province from the AI seemed to eliminate all the province decisions so I'd have to start over on them. So that's nice. Not sure if I dig that each building costs magistrates but that's probably a good move for balance issues. I never had to mint to max out workshops though. :P By the time they rolled around techwise either I had done well enough to get them in most provinces or I'd given up. ;P
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