Hello,

in EB, assassins have very poor chance of killing even the freshly turned 16 family members, whereas in other mods, assassins have very high chance to wipe out entire families in a few turns.

I think it's very good design.

however, how was this result reached?

I know personnalsecurity must play a big factor, but even on young lvl family member with few traits you have a max chance of 11% with a good assassins.

So, what gives?

Thanks.