Hello,
in EB, assassins have very poor chance of killing even the freshly turned 16 family members, whereas in other mods, assassins have very high chance to wipe out entire families in a few turns.
I think it's very good design.
however, how was this result reached?
I know personnalsecurity must play a big factor, but even on young lvl family member with few traits you have a max chance of 11% with a good assassins.
So, what gives?
Thanks.
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