Not in EB 1.2. In earlier versions that was the case, but I looked up the trait-file and the Hitpoint bonus of the EB-AI-General-Bonus-Trait gets ignored because a ; (how you call that in english?) stands before the "Effect Hitpoints". But maybe the AI gains a lot of hitpoint-traits because of the auto-resolve battles since they seem to be harder to kill then player controlled generals, I don't know.
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