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Thread: Some questions to Lord Krazy

  1. #1
    Member Member Jon von's Avatar
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    1) How are your units historically accurate?
    2) There really were hoplites in medieval times?
    3) You put the lombard, flemish pikemen into the early period. Is this correct?
    4) Does any of your units substitute the game units? For example, do the genoese xbows substitute the genoese sailors? If that's true, can you please give me the list of units to substitute?
    5) What about creating a sicilian unit of saracen mercenaries?

    Congratulations for your great mod

  2. #2
    Senior Member Senior Member Lord Krazy's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Jon von @ Mar. 20 2003,15:24)]1) How are your units historically accurate?
    2) There really were hoplites in medieval times?
    3) You put the lombard, flemish pikemen into the early period. Is this correct?
    4) Does any of your units substitute the game units? For example, do the genoese xbows substitute the genoese sailors? If that's true, can you please give me the list of units to substitute?
    5) What about creating a sicilian unit of saracen mercenaries?

    Congratulations for your great mod
    Quote Originally Posted by [b
    Quote[/b] ]1) How are your units historically accurate?
    By Sheer Coincidence.

    Quote Originally Posted by [b
    Quote[/b] ]2) There really were hoplites in medieval times?
    Not unless there was a family called Hoplites
    Which there could have been so I won't answere
    that one justt in case

    Quote Originally Posted by [b
    Quote[/b] ]3) You put the lombard, flemish pikemen into the early period. Is this correct?
    Well Jagger did, he made them and submitted them
    as Many people have done, I just compiled them.
    LBA and I have made alot of the units some by request
    some from our wishes. So it's not very consistant
    like that.Nor was ment to be initialy.
    The Idea original was to test the limits of the game
    and to create a template for adding more units
    with ease.These two goals have been achieved, now we just have to tidy up the beta stuff and add the rest
    in compatible time periods and in different
    installs were needed.

    Quote Originally Posted by [b
    Quote[/b] ]4) Does any of your units substitute the game units? For example, do the genoese xbows substitute the genoese sailors? If that's true, can you please give me the list of units to substitute?
    No that's not the idea. The idea is to add not to replace.
    Some Graphic changes have been made to certain original animations to make some units work.These changes
    require you to change the animation bif but they do not
    change the original units.
    All the changes are additions.

    Quote Originally Posted by [b
    Quote[/b] ]5) What about creating a sicilian unit of saracen mercenaries?
    What about you ask us in the
    "Request to the Community" thread.

    That's where we deal with this mod.

    Request and Community are the oprative words
    here. The Lords just made the Request
    the Community done most of the hard work
    so thank them for this fine mod

    BTW it's far from finished we have the expantion pack to come which will mean more options.So this project
    will go on developing slowly till then.At which
    point it will become a much better mod.
    Not to mention all the unit's in circulation
    from others now.

    We should end up with units frome Rome to the
    American Civil War

    Hundreds of them, some with new animations also.

    So for now if don't like what they do, change it

    If you don't now how, you'v come to the right place
    if you want to learn.

    Thank's

    Regards,

    LK

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