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Thread: MP playability

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  1. #4

    Default Re: MP playability

    Its touch and go, sometimes we can run 4vs4 x5 in a row with no problems, alot of the drops in game come from players quitting (doesent help that often the game just goes back to the hosting screen). If we look at tournaments the recent CWC final games had drops on 2 occasions and had to be replayed and that was just the games in the actual final. Were talking about matches that can take over an hour here. Ive played 402 land battles online and the majority of them were fine in terms of connection. Not sure exactly but id say 10% or less had problems hard to tell with the amount of players that just leave when they lose their first unit. One thing that is very stable is the mp campaign or has been so far. I thought it would be hell going from campaign to battle but CA seem to have got it right.
    It sounds like you had a run of bad experiences when trying ntw and this may create the wrong impression, it has problems but theyre not in the majority of games.
    Last edited by Swoosh So; 10-03-2010 at 15:57.


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