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Thread: How many old clans are really coming back?

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  1. #1
    AggonyJudgee Member Judge's Avatar
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    Default Re: How many old clans are really coming back?

    Aggony have recieved a handful of new recruits , who were infact VETS of Old , im sure you will recognise the names when you see them :)
    AggonyJudgee


  2. #2
    Member Member DthB4Dishonor's Avatar
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    Default Re: How many old clans are really coming back?

    Quote Originally Posted by Judge View Post
    Aggony have recieved a handful of new recruits , who were infact VETS of Old , im sure you will recognise the names when you see them :)
    Yes, I saw many Old Vets have joined Aggony. Amp and Lady Anne to name a few.
    Also Known As: RTKPaul
    "I dont want you to die for your country, no poor son of a bitch ever won a war by dying for his country, he won it by making the other poor son of a bitch die for his country"- George S. Patton

  3. #3

    Default Re: How many old clans are really coming back?

    Hello masked :) just to let u know magyarkhan and kocmoc are still playing totalwar and plan to reform wolves in stw2, i left wolves to join aggony tho last month. Nice to see u back and OMG JOD! i remember u!


    "The mind is everything. What you think you become."

    "The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."

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  4. #4
    Member Member UglyJun's Avatar
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    Default Re: How many old clans are really coming back?

    welcome back Masked and Jod :)
    Last edited by UglyJun; 03-09-2011 at 18:34.
    UglyJun
    never born never died 黒い山

  5. #5

    Default Re: How many old clans are really coming back?

    Hey thanks for the replies, nice to see this place still has a community.

    My memories of how I played STW are quite hazy, I used to have this notebook where I would write down armies, and how to attack/defend with them but I can't find it :< . As a result of this 10 year gap I few some questions, and also some about S2 multiplayer (which people might not know yet).

    1. In the original shogun, the fairest/flattest original map had a small ridge in the middle - what was the name of it? 4th something?

    2. I've played some subsequent games in the TW series, and it feels like friendly fire has been messed with. Is it now always best to rain arrows down upon a melee of both enemy and friendly troops? Aka has CA added some dumbed down rule-set to pander to people who want arcade style gameplay, which means friendly fire does e.g half damage. Does this also apply to musket fire? I'm failing to see how you could 'arc' muskets firing behind your lines to predominantly hit the enemy

    3. In S2 is there anyway to 'drag' (rotate/turn) the camera with the mouse besides using the edge of the screen? I feel this is by far the best control setup. I recall in some of the TW series, you could how down mouse 3 to have this effect. I find having to move the mouse all the way to the side of the screen clumsy when APM really counts in MP action, plus I use 2 monitors so my cursor will simply carry onto the next screen on one side

    4. Do any replays exist of the earlier (2000-2001) tournament finals?


    5. From the recent MP Dev videos, I'm increasingly aware of the upgrade/progressive elements of the MP. Every games dev wants to tap into the progressive/grind elements on online games these days, as it sets targets for people and essentially helps get them addicted (a sad substitute for addictive actual gameplay). My question is, will there be a simple mode where these are either all accessible or locked out to make sure both sides have exactly the same chances when entering the fight? If not, I fear the competitive elements of S2 will be damaged to the extent of

    1. either needing to grind all the achievements or

    2. one general always having a clear advantage prior to the fight even starting

    thanks in advance
    Last edited by Succi; 03-11-2011 at 15:11.
    out4blood / MaskedTerror

  6. #6
    Clan Takiyama Member Sp00n's Avatar
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    Default Re: How many old clans are really coming back?

    Totomi was the flat one with smalls rises in the center with a small hill right if you were defending, or 4th Kawanjima not sure on spelling had the square raisedblock in the center.

    Theres some replays around Magy has a site on youtube but not seen any of the old tournys, I did have some replays from CWC finals way back in VI but my hotmail account kindly deleted them a few years back.

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  7. #7
    Member Member DthB4Dishonor's Avatar
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    Default Re: How many old clans are really coming back?

    Totomi was ridiculously popular in Shoggy. I remember fighting very hard for that center little mound. Bacchus Gambit was another one of my favorite maps to play.
    Also Known As: RTKPaul
    "I dont want you to die for your country, no poor son of a bitch ever won a war by dying for his country, he won it by making the other poor son of a bitch die for his country"- George S. Patton

  8. #8

    Default Re: How many old clans are really coming back?

    Quote Originally Posted by Succi View Post
    Hey thanks for the replies, nice to see this place still has a community.

    My memories of how I played STW are quite hazy, I used to have this notebook where I would write down armies, and how to attack/defend with them but I can't find it :< . As a result of this 10 year gap I few some questions, and also some about S2 multiplayer (which people might not know yet).

    1. In the original shogun, the fairest/flattest original map had a small ridge in the middle - what was the name of it? 4th something?

    2. I've played some subsequent games in the TW series, and it feels like friendly fire has been messed with. Is it now always best to rain arrows down upon a melee of both enemy and friendly troops? Aka has CA added some dumbed down rule-set to pander to people who want arcade style gameplay, which means friendly fire does e.g half damage. Does this also apply to musket fire? I'm failing to see how you could 'arc' muskets firing behind your lines to predominantly hit the enemy

    3. In S2 is there anyway to 'drag' (rotate/turn) the camera with the mouse besides using the edge of the screen? I feel this is by far the best control setup. I recall in some of the TW series, you could how down mouse 3 to have this effect. I find having to move the mouse all the way to the side of the screen clumsy when APM really counts in MP action, plus I use 2 monitors so my cursor will simply carry onto the next screen on one side

    4. Do any replays exist of the earlier (2000-2001) tournament finals?


    5. From the recent MP Dev videos, I'm increasingly aware of the upgrade/progressive elements of the MP. Every games dev wants to tap into the progressive/grind elements on online games these days, as it sets targets for people and essentially helps get them addicted (a sad substitute for addictive actual gameplay). My question is, will there be a simple mode where these are either all accessible or locked out to make sure both sides have exactly the same chances when entering the fight? If not, I fear the competitive elements of S2 will be damaged to the extent of

    1. either needing to grind all the achievements or

    2. one general always having a clear advantage prior to the fight even starting

    thanks in advance
    1. Already answered.

    2. Looking good from what i saw so far in videos and demo.

    3. Its been in recent games, middle mouse.

    4. Not unless somone digs out an old hard drive or something. Some old videos from magy https://www.youtube.com/user/Magyarkhan#g/u

    5. CA promised a Totalwar classic mode which will function as Mp always did with all units simply bought from the game budget.


    "The mind is everything. What you think you become."

    "The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."

    Buddha

  9. #9

    Default Re: How many old clans are really coming back?

    Thanks,

    can you describe what you mean by 'looking good'. Is friendly fire reduced damage?
    O4B / Masked

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