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Thread: How does the AI in M2:TW compare to R:TW?

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    Default Re: How does the AI in M2:TW compare to R:TW?

    Quote Originally Posted by Kull View Post
    If you want to destroy both the Campaign AND Battle AI, use that setting. The King of M2TW AI feels differently:



    Like I said, we are conducting phd level research on this topic. Trust us.
    I actually got that particular value from the ReallyBadAI mod, where the AI is more aggressive. At much higher values, like 1.7 or 2, passivity might be a problem, but I haven't seen it at 1.5.

    Quote Originally Posted by QuintusSertorious
    I just find it boring in the extreme. I'm a tabletop/PnP roleplayer and it's been done to death in fantasy games. When compared to antiquity it's such a small, poor and dull place. Compare how tiny medieval armies are compared to those in the Hellenistic and Roman eras, because every state was small and weak. Then we have the overbearing presence of the Catholic Church, best epitomised in the abject failure that was Spain. Enough gold and silver was looted from the New World to have established Spain as the foremost power in the world, with the right investment in infrastructure even today it should have been a leading nation. Instead they wasted all that money gilding churches and fighting pointless religious wars. What's left to show for it now? We're talking about a nation where even into the early 20th century, they were still reliant on roads built by the Romans for transport.
    Inflation due to that very gold, combined with high taxation, contributed most to Spain's fall. Not so much religion.
    Last edited by Rex Somnorum; 01-05-2014 at 02:22.

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