Quote Originally Posted by Titus Marcellus Scato View Post
Pathfinding in towns is difficult on Huge unit size, but that is as it should be. There's a reason why most ancient battles were fought on the field and not in city streets - street fighting did make armies very hard for generals to control.
Absolutely, it's as close as we can get within the confines of the engine to representing the chaos of taking a settlement by siege with streetfighting.