It's true that the EB scripting is more geared torwards huge (as otherwise the AI gets 100 population dumped into its settlement for every unit it recruits, as, IIRC, the AI gets 200 free population for every unit it recruits), but that's just fine by me.
The script checks what unit size you use and gives 200/100/50/25 pop for inf units and half of that for cavalry units.
I prefer huge units, the big battles are one of the great pros of TW games for me, I never want to play with smaller size.
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