Courtesy of Rock, Paper, Shotgun, this link:
http://www.gameplanet.co.nz/pc/games...k-on-Shogun-2/
Really sticking your foot in it now. Not only is perfect impossible but "acceptable" has been elusive for a long bloody time. Either CA has achieved revolutionary success in AI design or they need to stop talking to the press.Mike Simpson, our creative director, has basically said 'this game is not going out the door until the AI is perfect'. AI really has been a bit of an issue for us in the past. But even Napoleon was better than Empire. I mean, one of our goals for Napoleon was to fix the issues we had in Empire, and I think to an extent we did that really well. But in terms of Shogun 2 we're not going to release it until it's perfect. There's the line-of-sight stuff we're introducing - basically, if any of our designers are playing the game and see something stupid, it's like everyone stops. Everyone gets around the PC to have a look at it, and see what can we do to fix it. We want to get it so there's nothing stupid happening in the game. We don't want to see stupid AI. It is a big thorn in our side, and it's something we've really had to work on. We're pretty confident about Shogun 2.
But we'll forget all about this with a shiny new cutscene reveal. Then the reviewers will 9/10 it without playing it, and we'll all buy DLC uniforms.
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