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Thread: No Shoggy 2 until the AI is "perfect"

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  1. #1
    Pleasing the Fates Senior Member A Nerd's Avatar
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    Default Re: No Shoggy 2 until the AI is "perfect"

    A perfect AI is impossible, I don't think it should be described as such. An AI with somewhat of a challange that performs better than in past games would be acceptable to me, depite a few inevitable flaws. It is nice to hear that the game will be withheld somewhat to polish it however. Hopefully the extra time (if it is indeed taken) will be worthwhile to those who end up purchasing the game upon release.
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  2. #2
    Member Member Magyar Khan's Avatar
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    Default Re: No Shoggy 2 until the AI is "perfect"

    Im willingly to travel to london and spent a day behind their computer and check if its perfect...... i personnally can accept small failures..... i would say the game is not released untill MP is smooth, crispyclear and stable
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    and watch a Creative Assembly employee struggle in battle....

  3. #3

    Default Re: No Shoggy 2 until the AI is "perfect"

    Yes i agree perfect is a strong word (did they really use that!?) if so this thread should be called simply No shoggy 2.
    If they said AI that plays like swoosh when heavily intoxicated playing with 1 hand at 5 frames per second on a turn time limit while doing my nails then i still wouldent think they could manage it..
    And i dont mean that to dis ca but the fact is in a game like this with so many variables the AI will always be mediocre its just a fact they can make improvements here and there for sure but it will never be "perfect" or on par with a heavily intoxicated swoosh playing with 1 hand at 5 frames per second on a turn time limit while doing my nails

    Eignar gudminiinunson already made a crazy statement in that battle video, the ai wont notice what your doing with your cav behind the the archer cause its off doing other things? Come on! a good player wouldent miss it... So the ai has to be handicapped to look like a bad player? oh please just be honest! This is just one statement dont want to slate the guy for it i hope he brings a better ai than we have seen so far and good luck to him its a tough job he has!
    Last edited by Swoosh So; 10-20-2010 at 21:52. Reason: You will never know ;)


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  4. #4
    Member Member Magyar Khan's Avatar
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    Default Re: No Shoggy 2 until the AI is "perfect"

    well swoosh i think i have the solution of teh way they are heading hahhahahah

    the best AI is provided by a human enemy, so in making the MP part perfect they en passant (tthats french and a chess term) have a perfect "AI".... get online et voila (french again for its there) ;)
    Clan Wolves: 10 years in Total War
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  5. #5

    Default Re: No Shoggy 2 until the AI is "perfect"

    Maybe theyre planning to clone AMP and have him play as the ai in a huge cloning factory in every single player shogun 2 game ever played?


    "The mind is everything. What you think you become."

    "The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."

    Buddha

  6. #6
    Moderator Moderator Gregoshi's Avatar
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    Default Re: No Shoggy 2 until the AI is "perfect"

    Quote Originally Posted by Swoosh So View Post
    Maybe theyre planning to clone AMP and have him play as the ai in a huge cloning factory in every single player shogun 2 game ever played?
    And that is how the machines took over the world...
    This space intentionally left blank

  7. #7
    Member Member hoom's Avatar
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    Default Re: No Shoggy 2 until the AI is "perfect"

    Eignar gudminiinunson already made a crazy statement in that battle video, the ai wont notice what your doing with your cav behind the the archer cause its off doing other things?
    This is the challenge of the 'believable AI' discussed in an earlier thread.

    Its easy to make a bot that will know exactly what you are doing several million times per second and which in a simple game like a FPS will be able to hit you every shot from across the map.

    What is hard is simulating the AI having a limited observation/response capacity that 'feels' like a real person who might get distracted & not notice you moving some units behind terrain to flank but isn't completely retarded.

    I'm very happy with the suggestion that they are re-implementing LoS for the AI (& hopefully for the player too!)
    In Shogun you often wouldn't know where the enemy was as you advanced.
    eg your lead unit crests a ridge-line then suddenly the enemy appears formed up en-masse right behind the ridge-line & is immediately charging at you before your army has time to form ranks.
    This could leave you fighting with gaps in the line, key units in the wrong place & with the disadvantage of a significant morale penalty for being attacked by recently hidden enemies that could turn this situation into a chain rout despite your army being stronger.
    maybe those guys should be doing something more useful...

  8. #8

    Default Re: No Shoggy 2 until the AI is "perfect"

    Quote Originally Posted by Gregoshi View Post
    And that is how the machines took over the world...
    This is really getting entertaining.

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