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  1. #1

    Default Re: Testing with Crossbows vs Longbows

    Quote Originally Posted by tanker View Post
    In the early period - yes!!! In the late period, HRE gets some pretty cool units - Gothic knights, Landsneckts, Reiters, Zweihanders. It's too bad you can't start a campaign in the late period, like you could in Medieval 1. I suppose there's a mod that'll do it. They should have added "Constantinian paladin" or "Frankish ax thrower" units or something like that to spice up the HRE's early game a little. The Danish viking units should a "shield wall" specially ability too.
    Oh, don't get me wrong, I LOVE the HRE. Favorite faction to play as. But their missile game is decidedly weak: peasant archers and crossbowmen, and crossbow militia arn't exactly awe-inspiring. Their selection is pretty standard, but it's workable, and with a smart "blitz" at the begining, you can have a large empire capable of fueling lots of troops. But they don't have any particular "Strength" to any of their games until the late game, when you get all kinds of groovy stuff. Lots of people hate on the Imperial Knights, for example, but I LOVE dismounted imp. knights when going up against late game upgraded troops: halving armor is awesome!

  2. #2
    Pleasing the Fates Senior Member A Nerd's Avatar
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    Default Re: Testing with Crossbows vs Longbows

    Can someone please tell me a good place (or site) that includes all the units stats (including range and reload / rate of fire for ranged units)?? Thanks! :)
    This might be helpful. :)

    https://forums.totalwar.org/vb/showt...eadsheet-TW%29
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  3. #3
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Testing with Crossbows vs Longbows

    Thank you Beggerman for that response.
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    when seeking to determine the conditions obtaining in the field.

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    (4) The Commander; (5) Method and discipline.
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  4. #4

    Default Re: Testing with Crossbows vs Longbows

    Quote Originally Posted by Beggarman View Post
    Oh, don't get me wrong, I LOVE the HRE. Favorite faction to play as. But their missile game is decidedly weak: peasant archers and crossbowmen, and crossbow militia arn't exactly awe-inspiring. Their selection is pretty standard, but it's workable, and with a smart "blitz" at the begining, you can have a large empire capable of fueling lots of troops. But they don't have any particular "Strength" to any of their games until the late game, when you get all kinds of groovy stuff. Lots of people hate on the Imperial Knights, for example, but I LOVE dismounted imp. knights when going up against late game upgraded troops: halving armor is awesome!
    Agreed. Did I really write Constaninian paladin?! Must have been late at night. Meant Carolingian paladin.

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