moonburn 00:58 11-04-2010
actually one of the things i hate the most is when makedonia and epirus die in my kh campaigns instead of moving to greater hellas and asia minor and fight and weaken up my opponents
it sucks mainly because then i have to fight the romans and pontians as soon as i have a border and it sucks while if they survive they tend to be less prone to fight me
if playing makedonia it´s also sucky because the kh tends to get hallicarnassus so they keep the seulekids egyptians and pontians all entertained while i build my massive army \o
That's exactly it, I don't want world domination, and I really hate any AI super-power with endless, pointless stacks either of mercs or of elites...
Sometimes the campaings where I play as a little kingdom with the only goal of survival are the most enjoyable...
I love when I manage to keep protectorates for decades...
Drunk Clown 06:21 11-04-2010
Originally Posted by Arjos:
That's exactly it, I don't want world domination, and I really hate any AI super-power with endless, pointless stacks either of mercs or of elites...
Sometimes the campaings where I play as a little kingdom with the only goal of survival are the most enjoyable...
I love when I manage to keep protectorates for decades...
Goal of survival? What's there to survive? Are there that big a threats in your campaign?
Andy1984 06:49 11-04-2010
Feelings?
It depends. If an AI-faction on the other side of the globe get's wiped out, I don't care. The only thing that goes through my mind is: who gobbled them up, and who'll I be fighting when (and if) I finally make it to that part of the world? As I play with fog of war and I mostly don't bother exploring faraway territories, the death of a faction is often the only bit of information I've got from them. Why should the Arche Seleukeia even be bothered when tribes like the Arverni perish?
If it's an AI that put up a really good fight, which massacred legion after legion, I'm happy. The faction went down in an heroic struggle. Nothing wrong with being exterminated that way. Whether the Lusotanni or the Aedui deserved any Roman mercy is for historians and/or filmmakers to decide.
If it's an AI that didn't put up a decent fight, I feel sorry for 'blitzing'. I'm even likely to leave them alone. Contrary to others, I don't punish the AI for organizing kamikaze-missions against my well-defended outposts.
Originally Posted by Drunk Clown:
Goal of survival? What's there to survive? Are there that big a threats in your campaign?
It's quite fun, one as the Getai was pretty hard, but the best one for me was to play as the Luso with the only goal to control Hispania except the mediterranean coast ^^
While with any faction in Hellas it always ends up with me conducting punitive expeditions both in Illyria and Asia Minor to "free" the Greeks...
Whats Feeling????
I rushed all the way to Nubi just to wipe the ptoelemaics off the map ( as EPIRUS) simply because we had an alliance previously and they pissed me off by sinking a hip with a rather important convoy.....(when youd thinkyou have the best navy in the world, the yellow fever strikes ).
Honestly i dont care who dies and who does not. The faction destroyed screens are pretty :P
Originally Posted by Lazy O:
Whats Feeling????
I rushed all the way to Nubi just to wipe the ptoelemaics off the map ( as EPIRUS) simply because we had an alliance previously and they pissed me off by sinking a hip with a rather important convoy.....(when youd thinkyou have the best navy in the world, the yellow fever strikes ).
Honestly i dont care who dies and who does not. The faction destroyed screens are pretty :P
100% agreement here. Smetimes things call for a bit of vindictivness. Especially alliance backstabbing.
V.T. Marvin 16:25 11-15-2010
I feel sad and frustrated whenever AI faction dies (the more so because it is usually my fault).
I like to role-play and have all factins in the game to leave as much options as possible open. Therefore I tend to expand slowly - quasi-historically, which allows me to "police" other factions and when one seems on the verge of being defeated by another, I use to ally with the uderdog and intervene on its behalf. Terefore AI factions rarely kills one another in my campaigns. On the other hand, in later stages in the campaign a stuation almost inevitaby occurs when one AI faction, bordering me and despite being beaten repeatedly in the past, still annoyingly attacks me every turn, making the game (with four or more battles every AI turn and CTD threat always lurking in the game engine) almost unplayable. This is the moment when I regretfully put an end to this annoyance and kill them completely and am pursuit by remorse ever afer.
Hopefully M2TW/EBII campaign AI will be more reasonable and lasting peace with neighbours will be finally possible.
My problem is also aggravated by my inability to use cheat-console, because I play on a laptop and the tilde key interferes with something else (thank you, Microsoft!).
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