trying killing them off on death ships *shrug* only god-botherers get to live. Worked for the inquisitors 1k years later, I'm sure it'll work for the sons of Seleukos.
trying killing them off on death ships *shrug* only god-botherers get to live. Worked for the inquisitors 1k years later, I'm sure it'll work for the sons of Seleukos.
I don't specifically get it with Atargatis in my AS campaign. I do get the trait sometimes but I don't see that much of a connection with Atargatis.
For me, Atargatis is still the best temple. The only ones with sacrilege are in my heartland, so that won't really do anything bad to public order.
~Fluvius
Originally Posted by Equilibrius
Completed Campaigns: Epeiros (EB1.0), Romani (EB1.1), Baktria (1.2) and Arche Seleukeia
1xFrom Olaf the Great for my quote!
3x1x
<-- From Maion Maroneios for succesful campaigns!
5x2x
<-- From Aemilius Paulus for winning a contest!
1xFrom Mulceber!
Yeah, I don't understand either. I tend to use either Seleukos or Atargatis for my temple lines, Seleukos inland and Atargatis for coastal. I've never had anyone from Seleukos go anywhere past "Hates the Gods" which should be the +2 unrest one. Atargatis however....yeah. Maybe it's just me, but do different temples give different traits/ancillaries to your characters? The Temple guide doesn't really specify on those and I don't have the technical know-how to look them up myself.
A 10 management general is consigned to death because of a single negative trait - what about all the positive traits you got from those temples? I suspect the good far outweighs the bad in these cases...
I always used Marduk in my Seleucid campaigns. I think those generate large law bonuses.
From Frontline for fixing siege towers of death
x30 From mikepettytw for showing how to edit in game text.
From Brennus for wit.
+10 unrest is nothing to scoff at, especially at places like Halikarnassos (which has significant base unrest to start with.) I should bring them back and follow Fluvius' advice about keeping them in the homeland, but that +10 unrest is just....
If I recall Marduk gives about as high Law bonus as Seleukos, but Atargatis should be favored because it gives decent law and trade to boot. If only they weren't so prone to getting unrest boosting stats.
Bookmarks