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Thread: Napoleonic Mod

  1. #31
    Member Member Old Templar's Avatar
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    LK - you mentioned earlier the Mod will cover the time period 1700 (Seven-Year-War) to 1800 (Napolonic Wars)- Is this correct? Are you collecting information on the Seven-Year-War as well? Perhaps, I can help. Appropriate maps you can find: http://www.euroatlas.com/time/nw1700.htm and "../nw1800.htm". This not a LINK. I am sorry, but I do not know how to make it a Link for direct use here.




  2. #32
    Senior Member Senior Member Wellington's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Old Templar @ Mar. 11 2003,15:59)]LK - you mentioned earlier the Mod will cover the time period 1700 (Seven-Year-War) to 1800 (Napolonic Wars)- Is this correct? Are you collecting information on the Seven-Year-War as well? Perhaps, I can help. Appropriate maps you can find: http://www.euroatlas.com/time/nw1700.htm and "../nw1800.htm".
    No such links ...

  3. #33

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    So when do you think the mod will be out? As either a beta or finished thing?

    BTW what are you going to have in the way of artillery?

    I was a bit disappointed the next total war game wasn't going for the napoleonic wars (but I have to admit the screenshots for Rome TW look very good)

    Keep up the good work LK
    What do you mean Flash Gordon approaching?

  4. #34
    Senior Member Senior Member Lord Krazy's Avatar
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    Quote Originally Posted by [b
    Quote[/b] ]The ratio came from the Osprey book on wellingtons infantry i think. It doesn;t just refer to the actual Irish regiments, but also the fact that a good deal of English and Scotish regiments also had irish soldiers in their ranks. Wide spread poverty in Ireland at the time forced many young men into the army of their 'hated' oppressors
    That would mean that twice as many Irish soldiers
    served in english and scottish regiments
    than in irish regiments, including the cavalry.
    I don't think so.
    Like Welly mentioned the Irish percentage never reached
    33%, by any stretch of the imagination.

    Quote Originally Posted by [b
    Quote[/b] ]- 4th (Royal Irish) Dragoon Guards
    - 6th (Inniskilling) Dragoons
    - 18th King's Irish Hussars
    I didn't forget them they just don't make odds to the
    argument.

    The 18th and the 8th were (light dragoon) hussars
    but I tought the 8th was the
    The King's Royal Irish (light dragoons)Hussars

    Quote Originally Posted by [b
    Quote[/b] ]If you consider the populations of England/Wales, Ireland and Scotland during this period you'll arrive at a ratio of roughly 80:10:10 for the nationalities mentioned above
    That would mean that the famine never took place
    in Ireland.Or the population of England was around
    80 million.Either way I can't agree.I know for a
    fact the famine took place.I know for fact that the population was never 80 million.

    If you consider the British census at the time
    accounted for about 8 million and they never
    bother to do it certain places,
    (like where the natives lived)
    God only knows how many people lived in Ireland
    at the time.The mortality and emigration rates
    for the period dictated that at least 7 million
    people lived in Ireland in this period.
    It is estimated that 50% of the population
    either perished or left due to starvation.
    3.5 million is the estimated number
    in the late 19th century when the famine period ended
    finally. So 20% to 30% population I could believe
    but members of the army not.
    If you consider the devistating famine period
    was not till the 19th century times in Ireland
    in the 18th century would have been much better.
    If you also consider the fact that the 15th 16th and 17th
    centuries in Ireland were abysmal.
    Lizzy, Olly, the French guy from Holland
    all a bundel of laughs and out to improve
    public relations on a grand scale.
    I would say fighting for anyone let alone the british wasn't
    high on priorities.I know a lot of Irish people have fought for and still fight for the British army but not in great numbers and not soly for ecconomic reasons.
    At the Battle of Waterloo for example I know
    of only two Irish regiments that fought
    that day.Both from Inniskilling , a place then and still
    to this day with a very British population.
    They did because they got paid and they wanted to.
    To my knowledge the fact that so many Irish served in the
    British army at the time was due to the fact at lot of Irish
    people were around at the time.Remember Dublin was the
    second city of the British Empire not Edinburgh
    or Cardiff.

    The points of view often differ from place to place.
    Deciding what the ethnic make up of the British
    army could be debated to high heaven as many others.
    As for giving one ethnic grouping an advantage
    or difference to another that's not on.
    If you get 600 Irish guys and 600 english guys
    give them the same training the same weapon
    line them up on a level playing field
    and tell them to open fire, who do you think will
    do the more damage?
    So musket units will be musket units with the same stats
    and Hussars will be Hussars no matter where they come from.

    Different regiments can be named as such for each region
    drawing from the same source files, so if you had
    10 regions in france you could have 10 or more
    individualy named regiments.
    But the only difference will be weapon, moral, experiance
    Leadership and the lay of the land.
    Where they come from is not a factor.
    ____

    btw here is a link for an update of the units
    here

    this one is about 6 megs
    The last 7 plus 2 more
    and flags and shields for the nations involved.
    The flags need to be renamed if you want to use them.
    If you don't know how don't use them until you
    do ok


    LK




  5. #35

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    this looks really good, i love the napoleonic era and have a good load of knowledge, but unfortunatly am not talented enough to help you with your mod (my skillz are strictly limited to historical battles and maps), but good luck with it lads , maybe i will make some maps for multiplayer
    Master of Total Battles The no 1 historical battles site

    A proud member of theOOOO


  6. #36
    Senior Member Senior Member Lord Krazy's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Ming the Merciless @ Mar. 11 2003,16:46)]
    Quote Originally Posted by [b
    Quote[/b] ]So when do you think the mod will be out? As either a beta or finished thing?
    I told you three days ago that we had started work
    on this mod.Now you want too know when it will be finished.

    I haven't seen daylight for a while so
    when I find out what day it is, I'll do a quick estimation.
    Is it still march?

    LBA said not tomorrow for sure so check back after that


    I can't honestly say.
    All I know is that the team we need to get the
    show off the road is already near full strength.
    The fact that Welly is all hands on deck
    is like having a brigade of dragoons
    behind you. So we are confident you will see an offering sooner rather than later.The fact that we have tought long and hard about this means that we already have a sence of
    direction and purpose.We are still open for discussion
    and inovation but we are not short of ideas or knowledge.

    So keep your socks on and I asure you
    when we know such things so shall you.


    Quote Originally Posted by [b
    Quote[/b] ]BTW what are you going to have in the way of artillery?
    I was thinking cannon myself

    Or do you mean how are we going to manouver
    them around the vast maps of mtw
    One option is to make a cavalry unit
    give it cannon as a weapon and put cannon in the stand frames.This will enable battaries of cannon also.
    I haven't heard too many alternatives.

    Quote Originally Posted by [b
    Quote[/b] ]I was a bit disappointed the next total war game wasn't going for the napoleonic wars (but I have to admit the screenshots for Rome TW look very good)
    Well it had to go one way or the other
    and we were bound to go the other
    as varity is the spice of life

    The screen shots look fantastic
    Have you asked when they will be finished btw?

    Would you believe it?

    Anyway the less I sit here chatting to you guy's
    the quicker you'll see it.


    Thanks for the kind words and it is nice to know other people are as anxious as us to see this
    mod work and fill it's potential.

    LK

  7. #37
    Senior Member Senior Member Lord Krazy's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (kyodai-britishbeef @ Mar. 12 2003,03:14)]
    Quote Originally Posted by [b
    Quote[/b] ]but unfortunatly am not talented enough to help you with your mod (my skillz are strictly limited to historical battles and maps),
    KB
    This is a contradiction in terms.
    Your not talented enough to help
    yet you are skilled in battles and maps
    (to say the least)

    What makes you think we do not desire
    maps and battles designed for the period.


    Quote Originally Posted by [b
    Quote[/b] ]maybe i will make some maps for multiplayer
    Exactly.Then you could write some battles to put on them.

    btw if talent was a criteia I would not be here.
    I just press the buttons according to the help file
    and some thingie in my computer sorts it all out somehow
    Work and determination is all I have to offer.
    That's all it takes IMHO.
    So get to work

    LK

  8. #38
    Yorkist Senior Member NagatsukaShumi's Avatar
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    Hello LK. If i can help you in anyway just drop me a line, i know i am back to making my own MOD but as a thanks for sticking by me in the previous attempts i would like to help you some way, i cant help in anything but making units, changing the map and modding the units stats, i can do Loc Eng, battles, maps and images stuff like that, so if you ever need any help i will be glad to help you out, plus i'm ill at the moment so i need something to do to occupy me while i am actually awake and moving about and not doing my own MOD.
    RIP TosaInu
    Ja Mata

  9. #39

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    hehe , ok i see your point LK , i will definetely sort some maps and battles out , and if u require any testing let me know
    Master of Total Battles The no 1 historical battles site

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  10. #40

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    Well, that put me in my place

    You should be flattered that I'm so desperate to find out when it will be released

    What I meant about artillery, as you guessed, was whether there would be horse artillery, but also whether howizters would be included. Not being a modder myself I wouldn't know if howizters were possible, but you could have a cannonball projectile which explodes into a naptha-like explosion. The explosion time being dependant on crew skill and a random factor.

    Oh yeah, erm.. when will it be finished

    *starts to run knowing he's going to get hit soon*
    What do you mean Flash Gordon approaching?

  11. #41
    Senior Member Senior Member Wellington's Avatar
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    A very quick response in respect of 2 questions that have raised pertaining to this mod -

    Q1: I would like to help but I don't know anything What can I do?

    A1: Does'nt matter. Whether or not you know anything (as regards MTW modding or the Napolionic era) is totally irrelevant. Knowledge is NOT relevant. Interest, enthusiam and willingness are FAR MORE IMPORTANT. Anyone who wishes to help/contribute WILL be given as much assistance as possible. After all, is'nt this the purpose of such a modders group/forum?

    Q2: How long before something is deliverable?

    A2: It all depends on yourselves. There are sufficient people already to ensure the success of this mod. All that remains is efficient planning/organisation to ascertain what can be achieved with peoples time/resources.

    My own personal opinion is that something entirely different can be provided within a period of 4 to 8 weeks. The more people interested in this mod anmd whom wishto contribute - the shorter the time.


    I'll say again (as I always do&#33 - we don't care how much you know. This is a modders forum, and as such anyone who has a basic interest or enthusiasm will be assisted as much as possible - and if they ar'nt then I'm a liar


    I'll post something in 1 day or 2 in respect of the areas that could use a little investigation in respect of a mod of this undertaking. Whether you are a 'newbie' or someone who knows a little bit about MTW is totally irrevelant.

    ENTHUSIASM and WILLINGNESS are important - not knowledge or expertise.

    Welly

  12. #42
    The Lordz Modding Collective Senior Member Lord Of Storms's Avatar
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    I have looked at some Napoleonic related sites and I find the period to be very interesting alot of diversity of units and countries involved I am learning alot.
    Taking life one day at a time!

  13. #43
    The Lordz Modding Collective Senior Member Lord Of Storms's Avatar
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    some other related pics
    Taking life one day at a time!

  14. #44

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    i want to play using these demo units but , how do i do it ? any help would be much appreciated.
    Master of Total Battles The no 1 historical battles site

    A proud member of theOOOO


  15. #45
    Senior Member Senior Member Lord Krazy's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (kyodai-britishbeef @ Mar. 14 2003,13:31)]i want to play using these demo units but , how do i do it ? any help would be much appreciated.
    Just copy the file to the the same
    folder in mtw and that's it.

    backup any file to be replaced
    and that should be it.

    In theory if you get the MTW-Total War.zip
    and unzip it with the use folder names tad ticked,
    into the Total War directory
    Then it should just install.

    If you can make a second install of mtw
    that would help also.Then you could afford
    to make mistakes.



    KB mail me
    at TheLords@thelordz.co.uk

    A Prussian Jaeger unit will be added tonight

  16. #46
    Member Member Knight_Yellow's Avatar
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    guys just wondering earlier today i found a load of files containg the images of all the mtw units.

    see if i changed one of the wee guys shields by putting a cross on it would all those units end up with crosses on their shields?

    ie. bowman has a shield so if u put a cross would all bowman have that now?

    British Army: be the best

  17. #47
    Senior Member Senior Member Lord Krazy's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Knight_Yellow @ Mar. 14 2003,14:13)]guys just wondering earlier today i found a load of files containg the images of all the mtw units.

    see if i changed one of the wee guys shields by putting a cross on it would all those units end up with crosses on their shields?

    ie. bowman has a shield so if u put a cross would all bowman have that now?
    Yes they are called bif files.
    read wellingtons guide to animation.

    If you change the shield you change it for
    everboby that uses it.


    LK

  18. #48
    Member Member chilliwilli's Avatar
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    Ideas for factions:

    1. France
    2. Spain
    3. Ottoman Empire
    4. Russia
    5. Kingdom of Two Sicilies
    6. Poland/Lithuania(Only in early campaign since they were annexed later)
    7. Austria
    8. Algeria(need someone to represent Africa and they interacted with Europe more than Tunisia, Morocco, or Tripoli.)
    9. Prussia/Bradenburg
    10. Venice
    11. England
    12. Denmark or Sweden(Sweden might be tough considering their provinces are off the MTW map)
    13. Netherlands

    Main problem will be with the German minors. Will you guys make them rebel territory?
    The Oner Order of Ommisions. http://oooo.freewebspace.com/

  19. #49
    Dark Knight Member Dramicus's Avatar
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    Depending on the time, they will either be French, Prussian or Austrian...

    It will be hard to really go into detail with the current map, considering that it was constructed with the middle ages in mind...

    but this cant be helped unless someone wants to go and build a new map...
    Repent For tomorrow you die -Battlecry of the Dark Angels

  20. #50
    Senior Member Senior Member Lord Krazy's Avatar
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    here
    is a link to version 1.3

    it contains 10 units

    PrussianJaegerInfantry is the extra unit

    LK heretoo
    for v1.4




  21. #51
    Member Member Knight_Yellow's Avatar
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    im using that link now,

    god that must suck if uve only got 56k

    British Army: be the best

  22. #52
    Senior Member Senior Member Lord Krazy's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Dramicus @ Mar. 14 2003,17:00)]It will be hard to really go into detail with the current map, considering that it was constructed with the middle ages in mind...

    but this cant be helped unless someone wants to go and build a new map...
    Maps are being worked on.

    As for going into detail, well that's just hard.

    LK

  23. #53
    Senior Member Senior Member Wellington's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Dramicus @ Mar. 14 2003,17:00)]Depending on the time, they will either be French, Prussian or Austrian...

    It will be hard to really go into detail with the current map, considering that it was constructed with the middle ages in mind...

    but this cant be helped unless someone wants to go and build a new map...
    There WILL be a new map for this mod. It's already finished

    The idea is for Nap mod to become several mods, all based around the Napoleonic era and with limited factions. For example -

    - French and Austrians fighting in a campaign based on the North Italian plains (1796)
    - French and Russians fighting in Russia (1812)
    - French and English (with perhaps SPanish/Portugeuse units) fighting the Peninsula campaign in Spain.

    These proposed mods will all incorpoate -

    1) New Units
    2) New campaign maps
    3) An emphasis being placed on tactical campaigns rather than strategic ones

    Implicit in this will be a different time scale (days/weeks/months instead of years) and MAJOR changes to the building requirements within MTW - the idea being to reduce the amount of building required in order to get units.

    As the scenarios/campaigns will be tactical my idea is to allow creation of ALL units possible for that faction (on the assumption they have entered the area as reinforcements from outside).

    I'll post some requirements and a bit more info re the proposed direction in a day or 2,

    LK will be downloading more images of the units and the Campaign maps from his site within a few days.

    Welly

  24. #54
    Bored Avid Gamer Member Alrowan's Avatar
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    if you need any maps made, send a request over my way, ill sort it out
    Llew Cadeyrn/Alrowan - Chieftain of Clan Raven

  25. #55

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    having just played a few custom battles using the new units , i am totally amazed. i think this mod will be totally excellant, the new units look really good the gun smoke and sound are good when combined with the rate of fire and reload, as well as greater range, the amount of effort that has gone in already is very evident.

    I just hope u guys put the same effort in to the music and sounds to make this mod really great. i am looking forward to seeing some hussars and british cav as well , well done so far and i am eagar to see more
    Master of Total Battles The no 1 historical battles site

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  26. #56
    Senior Member Senior Member Wellington's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Alrowan @ Mar. 15 2003,04:31)]if you need any maps made, send a request over my way, ill sort it out
    Alrowan,

    You read my thoughts I was writing a quick "who can do what" and your name immediately sprang to ming in terms of adding a bit of 'battlefield map flavour' for creating some different maps based on the provinces for the 1st Nap mod campaign map.

    This WILL be challenging The 1st campaign map I have in mind (and is finished) is based around the Italian lakes and encompasses several areas with small/large villages, larger towns, lots of hilly/mountaneous regions, lots of coastal provinces, deltas and much more.

    Having your assistance on this 'Nap Mod team' to create something even more special would be phenominal. The tactical campaign map emphasis (as oppose to a campaign map of Europe/Asis/Africa) will undoubtedly provide you with something to really get your teeth into.

    Can I suggest you E-mail me - and I'll send back a simple Jpg of the 1st proposed map (only 200K or so) and a link from were to download the actual WWW hires map (3+ meg). Also, I'll indicate a rough idea of where the provinces will be split up on this map.

    regards,
    Welly

  27. #57
    Bored Avid Gamer Member Alrowan's Avatar
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    ok, sounds good

    just email this adress

    the_smphill@hotmail.com

    ill get back to you asap.

    by he way i have got a music set that may interest you for this mod, though it is 7MB so i may have to send it in separate parts
    Llew Cadeyrn/Alrowan - Chieftain of Clan Raven

  28. #58
    Dark Knight Member Dramicus's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Wellington @ Mar. 15 2003,04:12)]There WILL be a new map for this mod. It's already finished

    The idea is for Nap mod to become several mods, all based around the Napoleonic era and with limited factions.

    LK will be downloading more images of the units and the Campaign maps from his site within a few days.

    Welly
    sounds great

    Your much further along then I expected, now If we could only get some screenshots...
    Repent For tomorrow you die -Battlecry of the Dark Angels

  29. #59
    Bored Avid Gamer Member Alrowan's Avatar
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    just looked at the units.. the english inf seem to have the speen on thier animation pumped... they look like theyve been snorting
    Llew Cadeyrn/Alrowan - Chieftain of Clan Raven

  30. #60
    Clan Takiyama Senior Member CBR's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Wellington @ Mar. 15 2003,10:12)]The idea is for Nap mod to become several mods, all based around the Napoleonic era and with limited factions. For example -

    - French and Austrians fighting in a campaign based on the North Italian plains (1796)
    - French and Russians fighting in Russia (1812)
    - French and English (with perhaps SPanish/Portugeuse units) fighting the Peninsula campaign in Spain.
    Ok I'm just a newbie modder so maybe you know more than me..

    But I found out you had to have a minimum of 8 factions or MTW will crash (at least in MP/custom battles) Is it different in SP campaign?

    CBR

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