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  1. #1

    Default Re: A revolution for Totalwar Multiplayer

    Theres only one thing for it we must perform an INCEPTION on mike simpson, a simple idea that the foundations must be strong before expanding. Or that the basics are crucial.
    I need to go assemble a team anyone here a good architect? It will pay well but do not join the team lightly his mind is most likely highly militarised and trained to resist intrusion with battlefield ninja, elephants and flaming pigs! We will surely encounter naked fanatics on the 2nd level and will have to be careful not to get caught in the limbo of the 8 player campaign from which there may be no return...
    Last edited by Swoosh So; 11-15-2010 at 02:13.


    "The mind is everything. What you think you become."

    "The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."

    Buddha

  2. #2
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
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    Default Re: A revolution for Totalwar Multiplayer

    I'm a Hussar, I can scout and move fast and fight aggressively, I'm in.

  3. #3

    Default Re: A revolution for Totalwar Multiplayer

    You will need a totem warmann, A Totem is an object that is used to test if oneself is in one's own reality (dream or non-dream) and not in another person's dream. I use my steam account if i can host more than 2 4v4s in a row without a drop i know im still in the dream world...


    "The mind is everything. What you think you become."

    "The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."

    Buddha

  4. #4
    Rolluplover Member Kocmoc's Avatar
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    Default Re: A revolution for Totalwar Multiplayer

    Well, im mostly with you on this topic, but its a bit "small minded".

    All I see here over and over again, are people who talk about the current community. Sure, the current community is the thing you have to work with now.
    But what happens, if (lets say) there are 100k new people once S2 hit the shops? What again is the "community"?
    Right, the current community is not interesting and important at all, unless you dont get new/more/other player.

    If MP will be a success, than the current community means nothing at all, thats logic...


    The problem here is the lack of communication, while each successfully working puplisher/producer is involving the player more and more, with tons of infos, movies, betatests and so on, CA simply ignore it and do what they always did....
    The problem for CA is also clearly around, the "times" are going out, CA has to think about magic eras or future eras and if this doesnt help, they make a revival, but all in all the game keeps same.
    You have a campaign, with a map to move units and build up things and the MP part where you fight the battles, in the end it didnt changed much back from 2000 till today.
    CA hast to grow up and they dont do that, apart from better grafix the game dont really got better.

    Sorry, time is running and if CA cant move on and improve greatly they are dead in a few years.

    Koc

  5. #5

    Default Re: A revolution for Totalwar Multiplayer

    Revolutionary would be something akin that battletech 3025 MMO that got cancelled or whatever it was called

    Like at the moment you log in, you assemble your army and then you walk around a map (either a heavily zoomed in map, or a more strategic one) where you encounter other armies and then you'll start fighting them if you cant outmanouvre them 24/7. Or something like that. Quite simply said and lots of details to be fleshed out and can go lots of different directions, but generally speaking, that would be quite a revolutionary MP TW and RTS wise.

    Other than that, after listening to that broadcast, I am completely unsure what to think, and what they would consider revolutionary for MP. Slowly I am thinking and dreading it would have something to do with unit abilities, rpg elements and sieges. But I'd guess that the sequal of S2TW will turn out to be better anyways.

    Btw I am not sure who he is, but I find him not such a pleasant speaker to listen to. Not a bad voice though. Sorry ;)
    Last edited by Tempiic; 11-15-2010 at 20:18.

  6. #6

    Default Re: A revolution for Totalwar Multiplayer

    Hes the head honcho at CA, mr Dr Who himself mike simpson.


    "The mind is everything. What you think you become."

    "The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."

    Buddha

  7. #7

    Default Re: A revolution for Totalwar Multiplayer

    Right. Uhm lovely voice though ;)

    Also did he say 13/14/15/30/40 different unit types in the game? I can't hear the difference between these numbers well.
    Last edited by Tempiic; 11-15-2010 at 20:28.

  8. #8

    Default Re: A revolution for Totalwar Multiplayer

    Btw i have to disagree mike totalwar has changed, theres mp campaigns drop in battles, naval battles and ofc different eras each new release or at least an old era on a new engine. Most games work this way look at call of duty, world of warcraft essentially theyre the same as they were day 1 with just as many changes as totalwar. Its fine to make changes now and then and i think they need to make them to spice up single player but multi is different it has many problems and not even the most basic stuff is there. Its not like mp has gotten steadily better its gotten mostly worse with each release so what im saying is lets get the basics right and build on it with each release like they should have done from shogun onwards instead of having it static and then declining from rome onward. And if theres 100k new players in multi there still will be the same community problems if theres no foyer. At least with a foyer we would have the chance to mould some community no matter how many play. There could be 200k people online and we'd never know unless they all joined a hosted game 1 by 1 and we counted them..
    Last edited by Swoosh So; 11-15-2010 at 20:30.


    "The mind is everything. What you think you become."

    "The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."

    Buddha

  9. #9
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
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    Default Re: A revolution for Totalwar Multiplayer

    Quote Originally Posted by Swoosh So View Post
    You will need a totem warmann, A Totem is an object that is used to test if oneself is in one's own reality (dream or non-dream) and not in another person's dream. I use my steam account if i can host more than 2 4v4s in a row without a drop i know im still in the dream world...


    Sounds good Swoosh. I'm hoping to play in 2 3v3's without someone leaving or crashing.

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