Some news ...
Prerequisite - Rome:Total War BI 1.6
Primary - Ran no Jidai Ver. 1.0
http://www.filefactory.com/file/b464...Jidai_v1_0_exe
Alternate 1 - Ran no Jidai Ver. 1.0
http://www.megaupload.com/?d=JGV6QFKR
Alternate 2 - Ran no Jidai Ver. 1.0
http://www.megaupload.com/?d=UIV2N0KQ
Installation Instructions:
Directory - C:\Program Files (x86)\Activision\Rome - Total War
1. The directory pathway name from the installer will appear, as above. Adjustments to the drive letter, program file pathway name, and file pathway name, ie. Activision or The Creative Assembly, may be required.
Target - "C:\Program Files (x86)\Activision\Rome - Total War\RomeTW-BI.exe" -mod:bi\shogun2 -show_err -nm -ne -enable_editor
Start - "C:\Program Files\Activision\Rome - Total War"
2. The target and start lines from the shortcut will appear, as above. Adjustments to the drive letter, program file pathway name, and file pathway name, ie. Activision or The Creative Assembly, may be required.
3. Preferences, screen resolution etc., have been placed at minimal settings and adjustments will have to be made accordingly.
Ran no Jidai - Update, Features:
- Access to unfinished Ran no Jidai Campaign
- Campaign Modifications
added agents and "rebel" units
changed faction Tokugawa to Matsudiara
fixed map heights
fixed names.txt CTD
removed ninja bomber and sniper units
- Combat and Strategy User-Interfaces
- Custom Locations
- Daimyo Models
- Horse Textures
- Minor fixes and tweaks
- Ram Model
- Removed blood splatter
- Revamped Intro
- Unit Descriptions
A few notes on the update release ...
1. In many ways, the Ran no Jidai community have become official mod members serving as testers for the project. Your feedback and support will directly influence the future of the modifcation. For example, the progress bar and the four turns per year script, were two objectives that remained incomplete due to the lack of technical experience. The progress bar, a katana, was produced but the "team" lacked the technical chops to mod pack the progress bar so it functioned solely within the mod folder. As for the four turns per year script, it functioned without error as a gameplay element within the modificiation, but rendered an unresolved error message upon exiting the game. So the community directly controls the destiny of the project, if members with the required talents emerge to resolve these issues and others, then a patch can be produced to enhance gameplay.
The only known issue resulting in a "crash to desktop", is one involving a faction's elimination. The remedy, for which, maybe as simple as resolving the "lose" condition video not displaying upon a faction's elimination. However, due to the "teams" lack of technical experience, the problem remains unresolved.
2. A few words concerning Ran no Jidai members decision to release an unfinished campaign. While the internal debate and subsequent vote were almost unanimous, one clear reason eventually emerged, one of self-preservation. Unless more members could be procured from the ranks of the community to resolve technical issues and complete other objectives, the project would eventually falter. In releasing the unfinished Ran no Jidai campaign, that the release itself would prove to be instrumental in establishing the projects continued longevity. The community now has a clear perception of what's been accomplished thus far, and what elements require further attention, the projects fate rest with the community.
3. A few words concerning the state of Ran no Jidai, as of the update release, I'll be stepping down as interim mod-leader due to "real life" issues. Unless an individual from the ranks of the community emerges with the prerequisite talents required to lead the remaining members, the future of the project remains questionable.
[CONTENTBOX="Campaign Progress Report"]
2-D Artwork
- Building Cards
70% - Large done
10% - Small done
- Faction Leader pictures
- Historic Event pictures
- Portraits - Woodblock
- Resources - Models, Pips, Textures
- Unit Cards
remove blood splatter effect - Completed
3x - ships - Funa - Atakebune - Oatakebune
2x - ronin yumi
2x - ikko-ikki yumi
bodyguards
heavy cavalry
- A unified/uniform strategy and combat user-interface - Completed
3-D Artwork
- Daimyo models - Completed
- Horse Textures - Completed
- Landmark models
- Missing building models - building tree
- Ram model - Completed
- Religious building models
- Resource models
- Saddle and San-gake textures
- Ship models - Funa - Atakebune - Oatakebune
- Vegetation - Cherry Tree
- fixes
map heights - Completed
black spots issue
vanilla walls issue
Writing
- Building descriptions
- Faction descriptions
- Historic Events
- Region descriptions
- Religions
- Resources
- Unit descriptions - Completed
Miscellaneous
- Implement four turns per year script, 1545 - 1615
- Installer - Completed
- Intro
splash - Completed
loading screens - Completed
backdrop - Completed
progress bar
- Update - Completed
[/CONTENTBOX]
[CONTENTBOX="Ran no Jidai Members & Contributors, Past and Present - listed alphabetically."]
Ran no Jidai, Modification Creator:
- PROMETHEUS ts
Ran no Jidai, Modification Leaders:
- Juntao
- Kagemusha
- Shogun144
- Vermicious Knid
- Wundai
Graphics:
- Alcibiades of Athens
- Argent Usher
- BDH
- Cedric37
- Earl Grey
- Katsumoto
- Marbod
- Maxmus
- Obi Wan Asterix
- Ozy
- PROMETHEUS ts
- Satori
- Seijitai
- Taneda Santoka
- Tomte of Doom
- Uranos
- Wlesmana
- Wundai
Installation:
- Radboud
- Sean Cappone
- Xter
Research:
- AngusH
- Itdomer98
- Juggernaut
- Kagemusha
- Obi Wan Asterix
- Shos
- Tomte of Doom
- Wild Bill Kelso
Sound:
- Courso
- Dark Ragnar
- Garve
- Juntao
- Raz
- Seijitai
- Wundai
Testing:
- Iceman002, a.k.a Jose002 and Turtules Brutus Maximus
Text:
- Atterdag
- Byzantine Knight
- Darth Vader
- Gaddis
- Juggernaut
- Kagemusha
- Lionskin
- Max_Minimod
- Obi Wan Asterix
- Oscarreeve
- Satori
- Stuie
- Vermicious Knid
Video:
- Fenian
- Havok
- Kurogane
Ran no Jidai - Update, Members and Contributors:
- Aethelstan
- Cedric37
- Juggernaut
- Juntao
- Iceman002 a.k.a Jose002 and Turtules Brutus Maximus
- Ichimonji Hidetora
- Katsumoto
- Maxmus
- Ozy
- Radboud
- Satori
- Shogun144
- Skeleton of the West
- Vermicious Knid
- Wundai
[/CONTENTBOX]
Sorry for the format of the release thread, it didn't display as intended and I'm not familiar enough with these forums to figuire out how to edit the post.
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