In your "export_descr_unit" in the "sp game edu backup",change this:
Code:
;487
type african elephant forest
dictionary african_elephant_forest ; African Forest Elephants
category cavalry
class heavy
voice_type Medium_1
soldier hellenic_elephant_archer, 6, 6, 1
mount elephant forest untowered
mount_effect horse +3, chariot +3
attributes sea_faring, can_run_amok, frighten_foot, frighten_mounted, hardy
formation 7, 9, 13, 13, 1, square
stat_health 1, 3
stat_pri 0, 0, no, 0, 0, no, no, no, none, 0 ,0.1
stat_pri_attr no
stat_sec 5, 50, no, 0, 0, melee, other, blunt, none, 0 ,0.2
stat_sec_attr area, ap, launching
stat_pri_armour 12, 6, 0, leather
stat_sec_armour 23, 7, leather
stat_heat 0
stat_ground 0, 0, -4, -3
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 10000, 2500, 270, 400, 10000
ownership egypt, numidia, saba, slave, seleucid
To this:
Code:
;487
type african elephant forest
dictionary african_elephant_forest ; African Forest Elephants
category cavalry
class heavy
voice_type Medium_1
soldier hellenic_elephant_archer, 6, 6, 1
mount elephant forest untowered
mount_effect horse +3, chariot +3
attributes sea_faring, can_run_amok, frighten_foot, frighten_mounted, very_hardy
formation 7, 9, 13, 13, 1, square
stat_health 1, 3
stat_pri 0, 0, no, 0, 0, no, no, no, none, 0 ,0.1
stat_pri_attr no
stat_sec 5, 50, no, 0, 0, melee, other, blunt, none, 0 ,0.2
stat_sec_attr area, ap, launching
stat_pri_armour 12, 6, 0, leather
stat_sec_armour 23, 7, leather
stat_heat 0
stat_ground 0, 0, -4, -3
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 10000, 2500, 270, 400, 10000
ownership egypt, numidia, saba, slave, seleucid
The same of course goes for any other elephants(/or units in general for that part) you'd might want to edit; also remember to make a back up before you edit the file.
Good luck!
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