Quote Originally Posted by AggonyKing View Post
the movement in that game looks so messy :P *subscribes*

anyway, although I agree with you I am trying to think positively as I don't think CA are going to take the buildings out at all :( Mind you that gen bonuses in ntw do expire on a unit after a a while. So if the follow this same process, increased archer range (or any other random bonus) wouldn't be that much of a problem or not as effective. You can either move back and wait it out, etc (btw totally speculating on bonuses just for idea purposes :P ) I also don't see a problem with this type of bonus if the balance to it (and the rest of the bonuses) is applied correctly. I'm accostumed to facing missile units with higher range than mine's. Its all about adjusting, but I hope CA does release a bunch of maps (20 at least :D ) for tourney support with no crazy buildings or any other shenanigans.

btw are you going to be uploading more movement replays? they're kinda interesting to look at :P
I can't wait as well! Well, in shogun 1, you had a dozen maps according to a province... Anyhow, i just hope that on the multiplayer campaign map, you don't fight a random oponent, because it would be a skirmish, without any real strategical objectives. That's probably the major drawback of the "risk" map, where you actualy have a strategical objective to achieve!