Ok! But how do you manage to think in regional terms and not in global while facing the games shortage of region slots? I always believed that to better represent the map you were looking from a global perspective and not regional ones, after all, greece for example, would have the need of more cities (regions) than many other places if we consider them in the regional terms, after all there were lots of regional important city-states. As far as I understand, the only way to deal with the limited number of regions e choosing wich regions wil be portraited and I believed that the choice was done considering many itens, including importance of the place in that given time, importance considering the factions presented, importance in terms of gameplay, etc; anyway, do not let me bother you with this curiosity and personal opinion EB is just great.
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