Results 1 to 15 of 15

Thread: Totalwar: Shogun2 Battle report number 2

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Totalwar: Shogun2 Battle report number 2

    New battle report a 15 minute siege battle report vs the ai.

    https://www.youtube.com/watch?v=CItS...ayer_embedded#!


    "The mind is everything. What you think you become."

    "The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed."

    Buddha

  2. #2
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
    Join Date
    Sep 2006
    Location
    Castle 2_5_2, Swissland.
    Posts
    0
    Blog Entries
    3

    Default Re: Totalwar: Shogun2 Battle report number 2

    Looks cool.

  3. #3
    Member Member Phog_of_War's Avatar
    Join Date
    Feb 2009
    Location
    Fargo (Yeah, yeah, but IRL we dont talk like that here)
    Posts
    225

    Default Re: Totalwar: Shogun2 Battle report number 2

    Sobering to see a Dev, even horribly outnumbered, get crushed by the AI.
    Genius by birth, slacker by choice.
    <=== Member since 2000

    I have all the morality of a drunk eight-year-old and the self-awareness of a cold bag of ham, but in my occasional windows of clarity, even I'm cognizant of the fact that I am the last person on the planet who should have access to unstoppable mental powers. -Dan O' Brian @ Cracked.com

    Ja Mata, Tosa Inu

  4. #4
    Member Member Magyar Khan's Avatar
    Join Date
    Apr 1999
    Location
    All land from sunrise to sunset
    Posts
    1,855

    Default Re: Totalwar: Shogun2 Battle report number 2

    well thats the illusion CA wants to give u , that the ai is perfect.... im sure the defender is far from perfect :)
    Clan Wolves: 10 years in Total War
    visit us at wolves.magyarkhan.org
    and youtube channel https://www.youtube.com/user/ClanWolves
    and watch a Creative Assembly employee struggle in battle....

  5. #5
    Clan Takiyama Member Sp00n's Avatar
    Join Date
    Jun 2001
    Location
    Stourbridge, UK
    Posts
    298

    Default Re: Totalwar: Shogun2 Battle report number 2

    Quote Originally Posted by Magyar Khan View Post
    well thats the illusion CA wants to give u , that the ai is perfect.... im sure the defender is far from perfect :)
    He looked awful tbh lol, but in general the AI does look better than anything we have seen in a TW game yet. It looked like you can defend the walls which he chose not to do. Looks nice though.
    One enemy is too many a hundred friends too few.

    AggonySpoon, MizuSpoon, EuroSpoon, Linkspoon Li

  6. #6
    Member Member Magyar Khan's Avatar
    Join Date
    Apr 1999
    Location
    All land from sunrise to sunset
    Posts
    1,855

    Default Re: Totalwar: Shogun2 Battle report number 2

    hiya spoon perhaps the attack is scripted :)
    Clan Wolves: 10 years in Total War
    visit us at wolves.magyarkhan.org
    and youtube channel https://www.youtube.com/user/ClanWolves
    and watch a Creative Assembly employee struggle in battle....

  7. #7

    Default Re: Totalwar: Shogun2 Battle report number 2

    The standard bumpy road camera movement over terrain hasn't changed yet I see. This one of the reasons why camerafreedom is a must and someday they'll be kind enough to add it in as an option and not always have to add it in by the pref config.

    The banners are to big and don't look as cool as they could be. I can close my eyes and imagine better ones in just a few seconds - good imagination FTW.

    We can scale walls now, but can't have soldiers in guard towers... hard groups only FTW there.

    Routing soldiers dancing back and forth getting cut down without a fight.. heh.

    Even if it was realistic for that time those big balloons on the backs look ugly. I'd rather see a cool looking shield flipped on the back for protection against arrows, but that wasn't Jap style. It looked like it could be a annoying to fight with a big balloon ball on your back.

    The AI will never be as good as a human player on this scale, so keep trying and wishing for it to be, but the AI will always be exploitable by a smart human player or even a stupid human who puts in enough time and gathers enough xp to figure out the AI faults.

    The defender was just sounding and acting like a nut anyway and not taking it serious. If he was trying it obvious he doesn't play the game and just tries to promote it.

    Atleast the movement of units looked more fluid, but I can't wait until the day I find a game like TW that doesn't have hard rubberbanded units.

    Looks like they are saving the battle type which we play most and in the right season and time of day for last. Because we've seen so far the ones we play the least - night time, winter, and sieges.. :p

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO