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Thread: [Council of Villains] A State of Corruption [Concluded]

  1. #241
    I spy the evil peoples Senior Member Romanic's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Diamondeye's tally is the same that I have locally, except that Beefy should have 2 votes instead of 2x 1 vote, but that doesn't matter really.

    Sasaki your starting tally has CH with 3 votes, not 4, and like DE said, Double A unvoted acin.

  2. #242
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Unvote, Vote: Warman

    I shall not let Reenk have complete monopoly of everything funny.

  3. #243
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by a completely inoffensive name View Post
    I guess no one read my post where I said I don't do the same tactic (helping the mafia) two games in a row. Oh well, cool beans. I got Fallout New Vegas to hold me over until the next large mafia game if this goes against me.
    I saw it, we're just experimenting with ties

    Quote Originally Posted by Romanic View Post
    Diamondeye's tally is the same that I have locally, except that Beefy should have 2 votes instead of 2x 1 vote, but that doesn't matter really.

    Sasaki your starting tally has CH with 3 votes, not 4, and like DE said, Double A unvoted acin.
    Just tell me who to vote for so it's a 3-way tie.
    Last edited by Double A; 12-29-2010 at 23:31.

  4. #244
    This Space For Rent Member Renata's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    I have it at 8 for Warman, 7 for ACIN and 6 for Classical Hero. If Winston had just kept his vote where it was, you'd have your tie, Double A. But no.

    I love day one.

  5. #245
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Grrrrr

    unvote, vote: ACIN

  6. #246

    Default Re: [Council of Villains] A State of Corruption [In play]

    Unvote: Vote: Classical Hero

  7. #247
    Member Member Insanious's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Unvote, Vote: Classical_hero Might as well try and help everyone get what they want :P.

  8. #248
    <Insert Joke Here> Member Choxorn's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Can we get a vote tally? I lost track again.

  9. #249

    Default Re: [Council of Villains] A State of Corruption [In play]

    9 AKWC88 (Robbiecon, Greyblades, Glenn, autolycus, Diamondeye, Beskar, Sasaki, Winston Hughes, YLC)

    8 A.C.I.N. (TinCow, God Emperor, Captain Blackadder, Romanic, Yaropolk, pevergreen, Reenk, Double A)

    5 Classical Hero (Renata, ATPG, Seon, Rebel Jeb, Insanious)

    3 Double A (Nightbringer, Classical Hero, Beefy187)

    3 YLC (Choxorn, Ironside, A.C.I.N.)

    2 ATPG (Thefluffyone93, Yaropolk)

    2 Glenn (dcmort93, woad&fangs)

    1 Seon (DeathisYonder)

    1 TinCow (Cecil XIX)

    1 Beskar (Secura, ByzantineKnight)

    1 Khazaar (Khazaar)

    1 Beefy187 (Skooma Addict)

    1 Winston Hughes (johnhughtom)

    1 Sasaki Kojiro (Motep)

    1 ReenkRoink (Frozen in Ice)

    4 Abstaining (Nictel, Csargo, landlubber, Jarema)


    44/47 players having voted this round



    Jarema did not unvote.

    Thank you for your efforts to keep the tally... This should be correct.
    Last edited by PershsNhpios; 12-30-2010 at 01:14.

  10. #250
    Member Member classical_hero's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    How does Jarema need to unvote? He was abstaining from voting with his vote, which to me is a non vote, so he does not need to unvote in my books.

  11. #251

    Default Re: [Council of Villains] A State of Corruption [In play]

    Well until you write the new revisited manual on Mafia, once you write Vote: ingame you cannot legitimately do so again until writing Unvote; .

  12. #252

    Default Re: [Council of Villains] A State of Corruption [In play]

    There seems to be a lack of activity...

    I think, looking at the tally and all previous posts, most would agree that a tie is most appropriate, so;

    Unvote; Vote: Abstain


    ---------

    8:00PM EST

    8 AKWC88 (Robbiecon, Greyblades, autolycus, Diamondeye, Beskar, Sasaki, Winston Hughes, YLC)

    8 A.C.I.N. (TinCow, God Emperor, Captain Blackadder, Romanic, Yaropolk, pevergreen, Reenk, Double A)

    5 Classical Hero (Renata, ATPG, Seon, Rebel Jeb, Insanious)

    3 Double A (Nightbringer, Classical Hero, Beefy187)

    3 YLC (Choxorn, Ironside, A.C.I.N.)

    2 ATPG (Thefluffyone93, Yaropolk)

    2 Glenn (dcmort93, woad&fangs)

    1 Seon (DeathisYonder)

    1 TinCow (Cecil XIX)

    1 Beskar (Secura, ByzantineKnight)

    1 Khazaar (Khazaar)

    1 Beefy187 (Skooma Addict)

    1 Winston Hughes (johnhughtom)

    1 Sasaki Kojiro (Motep)

    1 ReenkRoink (Frozen in Ice)

    5 Abstaining (Nictel, Csargo, landlubber, Jarema, Glenn)


    44/47 players having voted this round
    Last edited by PershsNhpios; 12-30-2010 at 02:01.

  13. #253

    Default Re: [Council of Villains] A State of Corruption [In play]

    Glenn you edited your post which invalidates your vote. Which I believe means that Warman still has 9 votes to my 8. Since voting time is over, it looks like luck was on my side.


  14. #254

    Default Re: [Council of Villains] A State of Corruption [In play]

    Can you show me a precedent of that excuse being allowed?

    Perhaps the host can clear up two things;

    Whether Jarema's vote will count, creating a tie, or whether my vote will, creating a tie, or if neither are legitimate - meaning AKWC88 is lynched.
    Last edited by PershsNhpios; 12-30-2010 at 02:21.

  15. #255

    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Glenn View Post
    Can you show me a precedent of that excuse being allowed?
    It's not an excuse, it's the rule. For someone who just nailed someone for not Unvoting before re-voting, why is it that when you fail to follow the rules it is something to just let go by?


  16. #256
    Masked Man Member autolycus's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    "-You may NOT edit your vote out of a post. You may edit a post with a vote in it so long as the edit does not affect the vote"
    The Rules (emphasis added)
    Sorry A.C.I.N., if Glenn's tally is right, his editing the post won't matter.
    Last edited by autolycus; 12-30-2010 at 02:23.
    My game on Civfanatics could use a few more!: MNOTW XVII: The Cursed Blade!

  17. #257
    Prince of Maldonia Member Toby and Kiki Champion, Goo Slasher Champion, Frogger Champion woad&fangs's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    It is a newer thing. I believe either 'khaan or GH started the "votes in edited posts don't count" thing. Most, if not all hosts follow that now.
    edit: Looks like I should have actually read the rules to this game before I started. Thanks, autolycus!
    Last edited by woad&fangs; 12-30-2010 at 02:25.
    Why did the chicken cross the road?

    So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
    but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
    chicken's dominion maintained. ~Machiavelli

  18. #258

    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by autolycus View Post
    "-You may NOT edit your vote out of a post. You may edit a post with a vote in it so long as the edit does not affect the vote"
    The Rules (emphasis added)
    Sorry Warman, if Glenn's tally is right, his editing the post won't matter.
    From what I have been told in previous mafia games by the mods, is that you don't know if the vote is changed when a post is buried 3 pages back (no is paying attention to keep track), so no editing should be allowed period. I have been called on this rule before.


  19. #259
    Masked Man Member autolycus's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by woad&fangs View Post
    It is a newer thing. I believe either 'khaan or GH started the "votes in edited posts don't count" thing. Most, if not all hosts follow that now.
    The rules I quoted are Chaotix' ones on the first page of this thread. I think they're still accurate for this game :)
    My game on Civfanatics could use a few more!: MNOTW XVII: The Cursed Blade!

  20. #260
    Member Member classical_hero's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    I think that Jarema relatively new to this, so we can be a bit lenient towards him for the first few times.

    I do agree that changing votes should always be done in a new post and not editted out, since we should know all the changes made by players.

  21. #261

    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by autolycus View Post
    The rules I quoted are Chaotix' ones on the first page of this thread. I think they're still accurate for this game :)



  22. #262

    Default Re: [Council of Villains] A State of Corruption (Sign-ups)

    Quote Originally Posted by Glenn View Post
    All this 'random' voting is a lot of pith and vinegar.

    That's a highly coincedental vote for an incedental vote, Sasaki...

    For what it's worth as they say, I believe Double A to innocent.


    -----------------------

    4 Double A (Nightbringer, Classical Hero, Rebel Jeb, ATPG)

    4 ATPG (Thefluffyone93, Jarema, Yaropolk, Sasaki)

    3 YLC (Choxorn, Beefy187, Ironside)

    3 AKWC88 (Robbiecon, Greyblades, Glenn)

    2 johnhughtom (Winston Hughes, YLC)

    2 A.C.I.N. (TinCow, God Emperor)

    2 Classical Hero (Renata, Beskar)

    2 Glenn (dcmort93, woad&fangs)

    1 Nictel (autolycus)

    1 Insanious (pevergreen)

    1 Skooma (Diamondeye)

    1 Choxorn (A.C.I.N.)

    1 TinCow (Cecil XIX)

    1 Beskar (Secura, ByzantineKnight)

    1 Khazaar (Khazaar)

    1 Captain Blackadder (Frozen In Ice)

    1 pevergreen (Insanious)

    1 Beefy187 (Skooma Addict)

    1 Winston Hughes (johnhughtom)

    1 Seon (DeathisYonder)

    1 Sasaki Kojiro (Motep)

    1 dcmort93 (Double A)

    5 Abstaining (ReenkR, Seon, Nictel, Csargo, landlubber)


    41/47 players having voted this round

    ----------------------------

    It looks like "Random.org" is 'randomly' attempting to keep the tie.

    EDIT: Looking at the post count, I am going to Unvote; Vote: AKWC88 in direct obedience to a primary rule; Lynch the lurkers; since AKWC has been active since the game started but hasn't yet made an effort.
    Come on round Warman and I will remove my vote.
    Ha ha ha!

    Well if my last vote doesn't count - nor does this one since it was also edited, which means one less vote for Warman, which means a tie.

  23. #263
    Prince of Maldonia Member Toby and Kiki Champion, Goo Slasher Champion, Frogger Champion woad&fangs's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    You posted while I was writing my post! I didn't know!
    vote: autolycus

    Dang it, looks like my vote gun is firing blanks. I'll get you next day, auto!
    Why did the chicken cross the road?

    So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
    but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
    chicken's dominion maintained. ~Machiavelli

  24. #264
    <Insert Joke Here> Member Choxorn's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    So... depending on how we count the votes, ACIN is lynched, or Warman is lynched, or there's a tie.

    Did we get teleported to Florida and sent back to November 2000, and I just didn't notice?

  25. #265
    One easily trifled with Member Target Champion Motep's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Unvote, Vote: ACIN

    The case against either is moot...but let us let the first day end. ACIN, I am sorry.
    TosaInu shall never be forgotten.

  26. #266
    One easily trifled with Member Target Champion Motep's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Unvote, Vote: Warman

    As I said the case is moot, but ACIN is more active than warman.
    TosaInu shall never be forgotten.

  27. #267

    Default Re: [Council of Villains] A State of Corruption [In play]

    That's a bit late Motep.

    Chaotix is finally online, hopefully this can be cleared up now.

    Having read the rules, it looks like a tie to me.

  28. #268
    One easily trifled with Member Target Champion Motep's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    But is there really a set end? A deadline to miss? I saw none.
    Last edited by Motep; 12-30-2010 at 05:57.
    TosaInu shall never be forgotten.

  29. #269

    Default Re: [Council of Villains] A State of Corruption [In play]

    On page 2 (80 posts per thread) Chaotix said the day would end at approximately 8pm EST or GMT -5.
    Maybe 8:30 would have been acceptable, but that was nearly four hours ago.

    Still, Cowticks hasn't shown yet, so maybe it will count.. ?

  30. #270
    One easily trifled with Member Target Champion Motep's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Given the approximation, I would assume that the day ends when the post is made to call the results.

    But this is just my guess.
    TosaInu shall never be forgotten.

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