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Thread: [Council of Villains] A State of Corruption [Concluded]

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  1. #1
    Masked Man Member autolycus's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Glenn View Post
    So it's quite likely that if we have a tie of a GF member and an IDFH member, the GF player will be spared...

    Anyone care for discussion of this?

    It's obvious that the GF are a separate town, if not a rival one, but to be given an advantage such as this they must be a minority.

    It's been a bad day for both IDFH and GF though I think...
    I agree this was not a good day for either IDFH or GF, although it could have been worse. Chaotix said that this game was influenced by Rubicon, so I would guess the survivalist aspect means that they could win with one of the mafia teams if they survived to the end. Given the alternation between Admiral Dane and Captain Falcon in counting the votes, my guess would be that on Dane days, if there's a tie, any GF players are spared, and on Falcon days, IDFH players are spared.
    My game on Civfanatics could use a few more!: MNOTW XVII: The Cursed Blade!

  2. #2
    Knight of Flowers Member Diamondeye's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by autolycus View Post
    I agree this was not a good day for either IDFH or GF, although it could have been worse. Chaotix said that this game was influenced by Rubicon, so I would guess the survivalist aspect means that they could win with one of the mafia teams if they survived to the end. Given the alternation between Admiral Dane and Captain Falcon in counting the votes, my guess would be that on Dane days, if there's a tie, any GF players are spared, and on Falcon days, IDFH players are spared.
    This was my impression as well, but I don't think we should try and test it. Too high losses.
    If God is great, and if God is good, why can't he change the hearts of men?"
    -Tom Waits, "The Road to Peace"

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