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Thread: [Council of Villains] A State of Corruption [Concluded]

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  1. #1
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Members can send pms up to 5 people at one. Senior members can do more.

  2. #2

    Default Re: [Council of Villains] A State of Corruption [In play]

    Chaotix should really spell it out, but I believe the rule is:

    You can send PMs to anyone you wish, but you can only send them to one member at a time, in otherwords, no use of "cc:" is permitted.

    The rule on quicktopics and chats is clear enough I think.

  3. #3
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Double A View Post
    Members can send pms up to 5 people at one. Senior members can do more.
    We also have access to the "super-duper" babe thread and the "TosaInu uncensored" thread.

    Honestly, I've never seen such a polite man swear so much in a single sentence.
    #Winstontoostrong
    #Montytoostronger

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    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Askthepizzaguy View Post
    We also have access to the "super-duper" babe thread and the "TosaInu uncensored" thread.

    Honestly, I've never seen such a polite man swear so much in a single sentence.


    Incedentially, how does one become a Senior Orgah?

  5. #5
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Double A View Post


    Incedentially, how does one become a Senior Orgah?
    You bribe Moderators and Staff, and give TosaInu a large donation under the guise of 'site maintenance'.
    Days since the Apocalypse began
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    "Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."

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    <Insert Joke Here> Member Choxorn's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Double A View Post


    Incedentially, how does one become a Senior Orgah?
    By vanquishing a large enough amount of the hordes of evil to level up to Senior Orgah.

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    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    But Choxorn, I can't edit into people's posts.

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    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Double A View Post


    Incedentially, how does one become a Senior Orgah?
    Since no one else is answering this seriously:

    Every so often, a group of people put forward candidates, it is then decided from those people.

    Best way to become one: Always be nice, be helpful etc etc.

    As for how I became one...well, no one could tell me, and I'm still struggling to figure it out after 3 years...

    And now, because I can, heres the second oldest PM I still have, dated (what a coincidence!) 31/12/07

    Quote Originally Posted by Ser Clegane
    Hello pevergreen,

    congratulations on behalf of the org-staff!

    Best regards and a happy 2008

    Ser Clegane

    The title of the PM was Senior Membership.

    Grinding your teeth in anger yet?
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  9. #9
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by pevergreen View Post
    Since no one else is answering this seriously:

    Every so often, a group of people put forward candidates, it is then decided from those people.

    Best way to become one: Always be nice, be helpful etc etc.

    As for how I became one...well, no one could tell me, and I'm still struggling to figure it out after 3 years...

    And now, because I can, heres the second oldest PM I still have, dated (what a coincidence!) 31/12/07



    The title of the PM was Senior Membership.

    Grinding your teeth in anger yet?
    I feel cheated. I didn't get a PM from Ser Clegane
    Quote Originally Posted by Sooh View Post
    I wonder if I can make Csargo cry harder by doing everyone but his ISO.

  10. #10
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    I got one from GeneralHankerchief with "Just joking " at the end.
    Days since the Apocalypse began
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  11. #11
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Night 1

    In space, it is impossible to tell when the day ends and night begins, because neither exists. The GF had long been using a standardized 24 hour clock to keep time while on a spaceship. It was hard to get used to, and sometimes soldiers would wander the ship, bored, if they were not tired. Tonight, some would be wandering around for other reasons…

    In the central control chamber, Aurora Unit 242 was still active. Being essentially a supercomputer with artificial intelligence, she did not need sleep. 242 was currently watching the ship through the surveillance cameras that were still working, hoping to catch the intruders that way. As she was essential to the maintenance of the GFS Olympus, she was heavily guarded outside the entrance.


    The air ducts, however, were not guarded. A small figure dropped out of the air duct and onto the floor of the central control chamber, unnoticed by the Aurora Unit. It made some sort of a signal with its hands, and suddenly the liquid in the tank 242 was suspended in froze. 242’s major functions were stalled, and the figure slipped away into the shadows.

    --------------------------------------------------

    The bounty hunter Trace was moving through the narrow passageways of the Olympus, quickly and alertly. He knew he would be in danger, and knew that if he went to sleep, as was suggested of him, he might not wake up the next day. Trace figured the best defense was to be constantly on the move.


    He was moving down one narrow corridor when he saw what appeared to be a large orange ball, rolling straight towards him. Curious, he stopped, and aimed his weapon directly at the ball. The ball rolled straight up to him and stopped.

    Suddenly, and before he could react, the ball transformed into a figure Trace recognized instantly, and his body shook with fear. The Hunter bashed Trace in the head with her arm cannon, and Trace recoiled, starting to run away. He activated his cloaking device and sprinted towards the end of the hallway, hoping to escape.

    The Hunter’s arm cannon began glowing with a pure, white light. She then pointed it forward, and released a charged beam that traveled incredibly fast, striking Trace in the back and disabling his cloaking device. Trace fell to the floor, unable to move due to the painful, burning sensation in his back. The Hunter walked up to his body, stepping on it, and pointed her arm cannon at his head. The Hunter fired.

    -------------------------------------------------------

    The engine room was mostly quiet, except for one GF Mechanic who was still awake, trying to get it working again. As long as the engines were down, the Olympus was stranded in Pirate space, and therefore in even more danger than it already was. The Mechanic was hoping to get a head start.


    A small creature dropped from the ceiling onto the top of the piece of machinery the Mechanic was working on, making a noise as it landed. Its eyes glowed an unnatural blue color. The Mechanic looked up, seeing the creature, and became alarmed. He tried to get up and run away, but as soon as he made a move, electricity burst from the creature and into the machinery, moving through it and into the wrench that the Mechanic was holding, finally traveling through his body. The small creature continued to electrocute the Mechanic until he was burnt to a crisp, then bounded off through the engine room gleefully.

    -------------------------------------------------------

    A shadowy figure walked through the hallways of the guests’ quarters, its heels making a distinctive sound as they struck the metal underneath them. Suddenly it stopped walking, apparently finding the door it was looking for, and opened it silently.

    Inside, sleeping in the bed, was a young man clad in white, with the wings of an angel.


    The shadowy figure walked up to his bed, waited contemplatively for a moment, then forcefully seized him by the throat and lifted him into the air. He woke up with a jolt, and was instilled with fear by the figure’s red eyes, glowing with malice.

    “Time’s up, Kid Icarus. You flew too close to the sun.”

    Pit struggled, but could not break his captor’s grip. Its hand was exceedingly cold to the touch, and a chill rapidly spread through his body, until frost formed on his skin. Finally a look of sheer horror fell over his face as he recognized his killer. The same look remained frozen on his face.

    --------------------------------------------------------

    Back in the central control room, Aurora Unit 242 was still unable to perform any sort of action or call for help. She was conscious, but paralyzed in her frozen tank.

    Suddenly, the doors were blasted open with a loud explosion. 242 could see a dead GF soldier lying by the doorway. Through the doorway walked a figure clad in armor of midnight blue. A dark aura surrounded her, and it was palpable even to the Aurora Unit.

    The Dark Hunter lifted its arm cannon. Dark energy began swirling around at its tip as she charged up the beam. 242, frozen, could do nothing to defend herself. The Dark Hunter pointed its gun directly at the Aurora Unit and fired.

    The blast of shadowy energy shattered the glass canister and the ice inside of it. The Aurora Unit, with nothing to suspend it, fell to the floor in a large crash, the wires connecting it to the system snapping and sparking. The Dark Hunter’s arm cannon reconfigured itself and fired a missile at 242, and she exploded into fragments of metal, circuitry, and organic tissue.

    In the place where Aurora Unit 242 was floating was a small, glowing canister, marked with a symbol. The Dark Hunter walked up to it and touched it. It disappeared, and the Dark Hunter glowed with an unholy light.


    With a new power at her fingertips, the Dark Hunter left the room, pleased.

    ----------------------------------------------

    Living: 41/47
    Askthepizzaguy
    autolycus
    Beefy187
    Beskar
    ByzantineKnight
    Captain Blackadder
    Cecil XIX
    classical_hero
    Csargo
    dcmort93
    Death is Yonder
    Diamondeye
    Double A
    Frozen in Ice
    Glenn
    God Emperor
    Insanious
    Ironside
    Jarema
    johnhughthom
    Khazaar
    landlubber
    Link
    Motep
    Nictel
    Nightbringer
    pevergreen
    Rebel Jeb
    Renata
    Romanic
    Sasaki Kojiro
    Secura
    Seon
    Skooma Addict
    Thefluffyone93
    TinCow
    Winston Hughes
    woad&fangs
    Yaropolk
    Yaseikhaan
    YLC


    Dead: 6/47
    a completely inoffensive name - Professor E. Gadd (IDFH Survivalist)
    AntiKingWarmanCake88 - Diddy Kong (IDFH Survivalist)
    robbiecon - Trace (GF Survivalist)
    Choxorn - GF Mechanic (GF Survivalist)
    Reenk Roink - Pit (IDFH Survivalist)
    Greyblades - Aurora Unit 242 (GF Survivalist)


    Reserves:
    ArpeggiateTHIS
    Kagemusha
    Greyblades
    Raskolnikov


    ----------------------------------------------

    Begin Day 2

    EDIT: It will end 48 hours from now due to the New Years holiday.

    I will have results and updated role PMs for everyone who needs them ASAP.
    Last edited by Chaotix; 01-01-2011 at 00:47.
    Keep your friends close, and your enemies closer: The Gameroom

  12. #12
    Member Member classical_hero's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Double A View Post


    Incedentially, how does one become a Senior Orgah?
    You don't ask for it, you get chosen for it.

  13. #13
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Double A View Post
    Members can send pms up to 5 people at one. Senior members can do more.
    Not entirely true - last time I checked i can do up to 20 at a time.

  14. #14
    Masked Man Member autolycus's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Shouldn't we have a morning update? Chaotix, did you mean 12:00 AM GMT? Because we're well after 12:00 PM GMT.
    My game on Civfanatics could use a few more!: MNOTW XVII: The Cursed Blade!

  15. #15
    Member Member Insanious's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by autolycus View Post
    Shouldn't we have a morning update? Chaotix, did you mean 12:00 AM GMT? Because we're well after 12:00 PM GMT.
    The night post is actually 13 hours late, it should of been posted a long time ago.

  16. #16
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by autolycus View Post
    Shouldn't we have a morning update? Chaotix, did you mean 12:00 AM GMT? Because we're well after 12:00 PM GMT.
    12:00 PM GMT-5. So, I'm 2 hours late. Apologies, starting the write-up.

    I'm just going to delete that rule about the PMs because it's unnecessarily confusing and I get exactly the same effect by just not having it.

    EDIT: The two rules about PMs now read:

    -Private communications are allowed.
    -Quicktopics, chatrooms, etc. are NOT allowed unless given express permission by the host.


    Hopefully that is much clearer.
    Last edited by Chaotix; 12-31-2010 at 20:17.
    Keep your friends close, and your enemies closer: The Gameroom

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