Quote Originally Posted by YLC View Post
Think about the situation for a second while the vote is swinging toward Nictel. Nictel, of all people is being lynched in favor of TC, because Sasaki finds Seon suspicious (as do I) and wants ATPG's assistance. Beskar has nothing to gain just as much as Sasaki or ATPG making it obvious they are supporting TC, a player being accused of mafia connections.

No one would really be after Nictel right now if Sasaki/ATPG did not want it. So are you suggesting that they have nothing to gain, that a Day 2 attempt to save TC will only hurt them? This isn't WIFOM, this is me asking you if you legitimately believe that Beskar will lose more than Sasaki or ATPG. If not, I don't see why you are arguing.
It might just be because it's 4 AM, but I can't figure out what you're actually asking me here. I'll look at it again tomorrow, but I'd really appreciate it if you elaborated on what you mean.

Quote Originally Posted by TinCow View Post
Frankly, I think you're going to find a lot of your answers in the gameplay setup itself. Chaotix created this as a divided town modeled on Rubicon. Rubicon's divided town never really took off because I did not provide sufficient incentives for the factions to fight. There were also two pure pro-town roles that ended up being far more powerful than I anticipated. Chaotix knows this and has almost certainly adjusted the mechanics to ensure that some fighting between the factions will occur. I think it is very likely that some townie factionalists have various goals and/or abilities that are designed to cause a bit of chaos. Some of that is likely at work here.
I didn't play Rubicon, so this doesn't tell me a whole lot.
I spectated ATPG's Star Fox game... Is that a good example of a "divided town"-thingamabob?