Small issues account for large ones sometimes. But yes, flooding should be a priority :)
The Caravel Mod: a (very much) improved
vanilla MTW/VI v2.1 early campaign
Please make sure you have the latest version (v3.3)
Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings
Download v3.3
Info & Discussion Thread
TWC has had a much stronger modding community since the release of Rome which has, imo, contributed to the Org decline in members. I frequent both forums from time to time. I don't particularly find anything childish over at TWC but then again I only turn up from time to time to look at some of the modifications which are outstanding. I've found most of its members as friendly as over here.
In fact, the mods section for RTW in the twc accounts for 500+k posts and the M2TW mods section for about a million.
On the other hand, the STW/MTW section and mod section is at least poor compared to the one here, which kind of speaks for itself.
The Caravel Mod: a (very much) improved
vanilla MTW/VI v2.1 early campaign
Please make sure you have the latest version (v3.3)
Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings
Download v3.3
Info & Discussion Thread
I'm quite positive that if we take out mods section from twc then the number of visitors will drop 60-70%.
If Org wants to survive then one thing is to really start thinking about S2TW modding.
The first people who get the game should start finding ways how to mod it.
If most of the S2TW mods come from the Org then we have a chance to attract more people to join and most of all.. participate.
Edit: Also, increasing the number of PM's allowed to store in your Inbox doesn't hurt.
I don't know whether all twc members can have as much PM's but...
Inbox contains 54 messages.
You have 87 messages stored, of a total 1,000,000(?) allowed.
Last edited by Ibn-Khaldun; 01-12-2011 at 12:14.
If you check the equivalent stats for the org you will see that RTW mods account for about 330k posts - that is (more than) half with respect to twc ie not bad.
The big break comes in M2TW in which twc has about a million posts in its M2TW mod forums while the org figures drop to less than 50k.
I think that this was a sort of "downward spiral" effect, that is modders simply flooded en masse to the centre due to the fact that this was the hub of modding of the time to begin with, and there is very little the org could have done more to attract them - as Ludens said people either come or they don't.
Also back in the M2TW days, there was a dedicated following of the game in the org in terms of SP, as well as a strong PBEM circle and knowledgeable home modders, so saying that participation has only to do with the org being frequented by veterans, having stricter rules of conduct and entrance requirements and less individuality in appearance is simply not true, although all these factors played their part.
The shift of the modding community to twc was a major factor that is often overlooked as well as the fact that the org's core members was focused around the STW/MTW mp community that became badly disillusioned with the release of RTW and M2TW and Empire. All these are factors that were not in the hands of the org staff/administration. CA releasing game after game with moronic AI, little, if any, playtesting, unbelievable bugs and more and more emphasis on flashy graphics after hyping it up to the stars and caring naught for multimultiplayer also didn't help.
All these are major factors and cannot be overlooked or oversimplified in a candid assessment of the situation. Its true that the org should do what it can to improve its position, but blaming everything to the things and members that made it and make it what it is and rejecting its character, past and tradition - the very same character, past and tradition that attracted and kept most of us here - doesn't help either.
If you check the org stats you'll see that the most people online for the day were recorded in Spring 2009 - that's during the high era of Empire. Expectations for the game were high and people did buy and started playing it - however the game was dissapointing from a good deal of perspectives and people stopped bothering. This is neither moronic nor an excuse - it happened.
Last edited by gollum; 01-12-2011 at 12:32.
The Caravel Mod: a (very much) improved
vanilla MTW/VI v2.1 early campaign
Please make sure you have the latest version (v3.3)
Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings
Download v3.3
Info & Discussion Thread
I may be wrong but most of those posts have been made in the Europa Barbarorum subforum.
Edit: I was correct.
Those are stats for Europa Barbarorum.* Threads: 14,769
* Posts: 256,759
Edit2: The only part in the Org that can show as many posts/threads is the off topic part of the forum.
If it's possible to bring those members from the EB subforum to participate other parts of the forum then the future doesn't look that dark anymore.
Last edited by Ibn-Khaldun; 01-12-2011 at 12:23.
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