Results 1 to 30 of 129

Thread: [EB AAR] Pontos Rising

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    U14 Footballer Member G. Septimus's Avatar
    Join Date
    Oct 2009
    Location
    Classified
    Posts
    424
    Blog Entries
    1

    Default Re: Chapter 6: A Restless Peace

    ah, Pontos. Magnificent work Friendly Fire I will keep in touch in this AAR. many screenies
    x2


    Big Romani Fan
    Die Manschaaft
    Spoiler Alert, click show to read: 
    ]

    Der Rekordmeister

  2. #2

    Default Re: Chapter 6: A Restless Peace

    @vollorix: Cool - let us know how your campaign goes! I find that the Seleukids always come for me sooner rather than later, especially if they negotiate a ceasefire with the Ptolemaioi, so I like to quickly grab a secure base in Asia Minor. I'd be interested to hear how long it takes them to turn on you :)

    @Titus: Don't worry, we'll see lots more of the hopeless Mithridates Kianos later on. I'm actually in danger of running out of the Kianos royal line, so every last one of them must be put to use... even if their powerful advisors might not always be acting in the best interests of the kingdom.

    @Gaius: Thanks - lots more screenshots below for you!

  3. #3

    Default Chapter 7: Retribution

    Chapter 7: Retribution

    In the summer of 266 BC, the new king Ariobarzanes Kianos besieged the independent town of Ankyra, seeking to subdue the Galatian inhabitants and add them to his expanding Pontic kingdom. The army he commanded for the siege was an entirely new one, with fresh phalangites levied from Amaseia flanked by the new thureophoroi troops, and supported by Caucasian archers from Mazaka. Their increased wages had once again brought the Pontic economy to a standstill.
    Spoiler Alert, click show to read: 


    To the south-east, his faithful brother-in-law Ariarathes Herakleotes the Hellen defended the newly-conquered town of Tarsos, and sent spies to the east to keep watch for any threats. In the fall, one spy brought back startling news - the young governor of the neighboring Seleukid city of Antiocheia, confident in his own powers and those of his bodyguard, had dispatched his small garrison force by sea to the island of Kyprus. Eager to fulfill his king's desire for retribution against Arche Seleukeia but suspecting a trap, Ariarathes moved most of his small garrison force to the border, and ordered his spies to once again scour the countryside around Antiocheia for any sign of other Seleukid armies. Finding none who could reach the city within a season, he ordered his own men to march across the border, lay siege and quickly build just enough ladders to get over the walls.


    For Antiocheia had stone walls and large buildings, and at the time was in every way a greater city than any in the kingdom of Pontos:


    As soon as the ladders were completed, Ariarathes ordered the assault to begin, but at the last moment he gave command of the army over to a trusted captain of the phalanx. For while Ariarathes what had to be done, he was at heart an optimistic soul, and did not want to be personally involved in the destruction of so great a city.


    Gaining easy entry over the walls, the Pontic raiders found the governor on the great square of Antiocheia. There the slingers wrought terrible destruction on his armored bodyguards, before the phalanx marched slowly to the attack. Soon they had surrounded the governor and hacked at him with their axes, winning a brutal victory.




    Obedient to his general's parting order, the Pontic captain now put Antiocheia to the sword, and ordered the destruction of much of the city's great military and economic infrastructure. Garrisons, docks, and armories, all were burned and looted.


    The following season, the captain's men continued their wanton destruction, looting the markets, granaries, and sanctuaries of Antiocheia, even removing the piping from its sewer system and the galleries from its playing fields. All that was cartable was transported west into Pontos; all that was not was burnt or broken to rubble.


    Then the Pontic army returned to garrison Tarsos, leaving the few remaining citizens of Antiocheia to nurse their wounds and bemoan their fate. A diplomat was sent to Arche Seleukeia to negotiate a ceasefire, but warned of terrible further retribution "in the manner of Antiocheia" if Seleukid armies were to again breach Pontic borders.


    The loot from Antiocheia was vast: the equivalent of over 20,000 Mnai was funneled into a new wave of construction across the Pontic kingdom, and the slaves were immediately put to use in digging out new mines in the mountains around Mazaka.

    Meanwhile, after over a year of siege, the Galatian inhabitants of Ankyra poured forth to confront their besiegers. The long period of starvation had reduced the size of their army by a third, although their individual warriors were fierce and their leader Cacumattos remained defiant. Ariobarzanes Kianos almost missed the battle, having been called away to oversee the bridge defenses at Mazaka. He had to force-march his bodyguards to return in time to take over from Phabdaios, and his new army was unsure of their king's command - short rations were an ever-present feature of early Pontic campaigns.




    As the Galatians sallied forth from their barbarian hill-top town, the Pontic infantry formed a thin defensive line, and the Caucasian archers got to work.


    The lightly-armored Galatian swordsmen and naked spearmen were easy pickings, but the fanatical wild-men were a different matter, tearing the arrows out of their bodies as they charged forwards. They even ignored the javelins hurled at them by the thureophoroi just before they crashed together.


    The neat battle line immediately broke up as the conflict stretched beyond the right end of the Pontic line. The thureophoroi were separated from the phalanx as they tried to prevent it from being flanked, while further away both Pontic generals fought the heavy cavalry bodyguard of the Galatian commander.


    Eventually Cacumattos saw that all his bodyguards were dead, and despairing of the fight, he fled for the gates of Ankyra. He had almost reached it when a volley of Caucasian arrows brought him crashing to the earth.




    With the death of their general, and weakened by hunger, the remaining Galatians now surrendered outside the gates, saving their town from further destruction. The new model army had done well.


    As a token of respect for their valor, the Galatians were allowed to keep some of their old forms of government, although they would now be required to levy local troops for Pontic armies.


    This battle also confirmed what some in his army had already come to suspect: Ariobarzanes Kianos was now a bloody warmonger, eager for the sounds of battle and the thrill of conquest.


    And the mines of Ankyra and Mazaka could now fund another army to serve him. Asia Minor would tremble at his coming.

    [I had to use force diplomacy to get the Seleukids to accept Antiocheia, because they really didn't want it after I'd wrecked all its infrastructure. And I love a warmonger king - it makes the role-playing so much easier :)]
    Last edited by FriendlyFire; 01-26-2011 at 17:47. Reason: Added spoiler tags

  4. #4

    Default Re: Chapter 7: Retribution

    Quite a blitz campaign! I didn't take Tarsus so early in my Pontos campaign, was quite happy to let the Seleucids and Ptolemies fight over it for a while. The Seleucids left me alone until after they'd taken Tarsus, even though I was still at war with them.

    I see you're not taking any chances with the battles, your army always seems to outnumber the enemy.

  5. #5

    Default Re: Chapter 7: Retribution

    Quote Originally Posted by Titus Marcellus Scato View Post
    Quite a blitz campaign! I didn't take Tarsus so early in my Pontos campaign, was quite happy to let the Seleucids and Ptolemies fight over it for a while. The Seleucids left me alone until after they'd taken Tarsus, even though I was still at war with them.

    I see you're not taking any chances with the battles, your army always seems to outnumber the enemy.
    Yeah, this turned into an anti-clockwise blitz after I realized that I still had enough phalangites left to kick the Ptolemaioi out, which would leave me with a nice protected empire. Don't worry, things slow down later :) And the Seleukids do seem to have a weird obsession with Tarsos - in other campaigns I've taken both Tarsos and Antiocheia, and then watched as they've marched stacks past Antiocheia, just to get to Tarsos. Plus they will ALWAYS send spies there.

    As for troop numbers, I didn't outnumber the two Ptolemaioi armies, but I did have better troops to even the odds. And I was a bit surprised that the Galatians didn't immediately sally - with the wild-men at full strength, and if their general had charged my line instead of trying to flank, the battle could easily have gone a different way.

  6. #6

    Default Re: Chapter 7: Retribution

    Quote Originally Posted by FriendlyFire View Post
    And I was a bit surprised that the Galatians didn't immediately sally - with the wild-men at full strength, and if their general had charged my line instead of trying to flank, the battle could easily have gone a different way.
    The AI won't sally unless they outnumber you by quite a wide margin, generally their army needs to be about 1/3rd larger than yours. And the AI is quite scared of sallying if you have more than one family member in your army.

  7. #7

    Default Re: Chapter 7: Retribution

    The challenge in playing Pontus lies, mostly imho, in the fact that one really has to watch out for the finances. Blitzing couple of settlements makes it easier, while kicking out Seleucids, and even Ptoleys, from Asia Minor takes those problems away ( due to the mines in the settlements, mostly ). I don´t have a paitiens to lurk for decades, roleplaying "passivity" in a TW game. Well, if i controll Romans, for example, i do not have to warry about my income, no one threatens me, and my geographical position is safe. But this makes the games a bit boring, i think, and my FM´s become "supervisors" inevitably, or start to swear like a trooper... One could adjust the garrisons of the "eleutheroi" settlements, of course, so that an attempt to besiege it with a pathetic force, even in the hands of a brilliant strategian, would fail; or one could autoresolve the battles, especially funny on VH campaign difficulty, and get beaten until the garrison is depleted enough ( or even better grant the "eleutheroi" faction 1 mio mnai per turn or so ^^ ). Anyways, the AI will take advantage of your passivity, steamroll the smaller factions, and grow to any of the various "death" coulors we all love so much. It´s Total War, after all, eat or be eaten. And it´s also about the victory conditions, though, one could ignore them and set one´s own, but still, it´s going to end in thousends of battles if you let the AI, namely AS and Ptoleys, to develop their spamming potential.

    Don´t get me wrong, i really like roleplaying, and i do not want to make it look like if i would blitz the hell out of the game, just to... do what actually? Decieve the pathetic and illogical AI? ^^ But using all those stuff like moving AI troops all around via console, monitoring the "wolrd", to keep it "historicaly accurate" is a bit too much for my tastings ( only on the rare occasions, like moving Arverni FM´s and troops to Galatia, for example ). I don´t like playing "God", just let things happen, and interfear only within the game engine possibilities.

    @FF: i don´t want to screw your AOR by posting my own campaign progression ( and i´m actually too lazy to take all the screenshots^^ ), but you were right - the peace with Seleucids didn´t hold long ( just about 5 years or so ), before they made peace with Ptoleys and, both, started to annoy me from all sides. So i took Sardis, Tarsos and Antiochea, and right now, it´s year 245 b.c, i moved down to Jerusalem and enslaved the poor Jews for the second time ( after the Babylonian thing ). I havent taken Bizantion, nor have i yet put my fingers on Pergamon, nor the Macs posessments, but it allready feels bit....TW like - too much conquered in a very short time, despite the fact that i keep my generals as gouverneurs in the conquered cities and develop them properly, before i move on. I guess i should try the thing with 1 mio. mnai for the rebells next time, maybe some factions can be slowed down, and pay their attention on them, while i would need really significant forces, and superb generals, to take a city like Nikaia or Pergamon ( btw: since i didn´t touch the last, and, at the same time, Macs had started several pathetic attempts to take the city, there are now 3 silver chevroned troops, a full stack, waiting for me to be dealt with... somehow frightening, since i do remember how evil those siege battles can get, fighting elite troops commanded by 10 star strategos ;) )
    - 10 mov. points :P

  8. #8

    Default Re: Chapter 7: Retribution

    I'm very proud of myself because i kept allied woth the AS untill 240... where i has the black sea and Armenia... oh gawd that was one of the best wars ive ever had! Elites on both sides! clash of pikes and chariots!

    the Pontic campaign is like; Pahlava and Saka Rauka one of the brainers but really really fun :D
    War is a puzzle with morphing pieces

    I make Ancient Weapons and Armor

  9. #9

    Default Re: Chapter 7: Retribution

    @vollorix: Don't worry about posting your own progress, I'm not trying to keep this thread "pure" or anything! I like hearing how others have fought the same campaign. I'm like you in that I can't just sit there for decades, waiting for other powers to build up, at least not without a good role-playing reason. Later on you'll see one method I use to soak up the extra income from all the mines - those "powerful advisors" really come in handy :)

    I've tried a couple of Pontic campaign starts where after securing Asia Minor I marched from Syria straight down to Egypt, but this time around I think I'm going to keep my hands off Antiocheia for as long as possible, and let the Syrian Wars play out between the Ptolemaioi and Arche Seleukeia. Who knows, maybe they'll even rebuild their elite MIC in Antiocheia.

    @Blacksmith: I really SHOULD have some chariots, shouldn't I? Can't call it a Pontic campaign without them.

    @Octavian: Thanks - and welcome to the forum!

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO