Hm, i´ve given Romans a 0 turn recruitment for Princeps, Hastati and Triari ( reducing the unit size of Triari and Pedites by half ), it seems to work quite well in earlier stages, but i can´t confirm any success of those changes for a longer timeframe, yet. It´s quite funny - normaly it´s the Lusos who manage to destroy Romans, but never any of the two Gaulic factions. I still somehow suspect the "ap" weapons of the Lusos responsible for that... But in my current Pontus game ( i had liftet the FoW incidently ) Carthies seem to expand in Spain, while Lusos are on defence ( but it was still the year 245 b.c. ). I´ve also noticed a slight Sauromatae drawback expansion wise: normaly they were able to grab Crimea quite fast, but in all my later games they seem to have some troubles with it, while Getai are quite successfull ( beeing able to take and keep Olbia, for instance ). I should continiue that game to see the outcome, though. ( playing on H/M on Ferromancers BI.exe with Konnie´s traits adjustments ).
Bookmarks