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  1. #11

    Default Re: The Caravel Mod

    Thank you victor, you are most welcome. Play when and if you want and will

    The AI timidness issue we talked about last is now solved conclusively and big time (due to the loyalty:130 and the extra money on the campaign that makes all Ai factions having troops to be aggressive). However, keeping with this mod's precepts, Ai factions' stability and development are maintained to good levels as before.

    Also the mod is now more polished - it wasn't all too bad before, but its even better in that respect. Thank you for your kind words and interest, we all hope it adds to everyone interested's game experience of MTW.
    Last edited by gollum; 05-13-2011 at 14:01. Reason: clarity
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

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