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  1. #1

    Default Re: The Caravel Mod

    You're addicted Mr. Gollum!

    I will do this right now:

    Delete all three copies of MTW, and go through the arduous process of reinstalling and recopying the vanilla (Leaving a spare this time!) and then I will download and install this mod so that I can make proper comment (Although I am not experienced enough in vanilla to know the real differences).

    I will then start on my AAR, and after that meets whatever end it may - I think a Caravel mod AAR is in order...

    ----------

    Welcome back Caravel, I look forward to your presence in our Hall.

    EDIT:

    Perhaps you could give instructions on how to make crusades available to all catholic factions sir? I believe that adds to the potential!! Greatly!!

    I have never seen the Papacy crusade, but that would be a wonderful experience!
    Last edited by PershsNhpios; 01-15-2011 at 09:21.

  2. #2

    Default Re: The Caravel Mod

    Instructions are: just make the chapter house buildable for all catholics of your choice; give them crusading knights of your choice and order foot, make the crusade marker buildable by the catholics of your choice.

    To make the changes easily, use the Gnome Editor v2.0 tool, that helps you edit the units, building and projectile txt files:
    http://www.mizus.com/files/files/Tools/
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  3. #3

    Default Re: The Caravel Mod

    By the way Glenn, there is one more small mistake in your signature, but i didn't wanted to correct it too quickly (that is annoying). In the sentence "mistakes" is the subject so your "others" (αλλοι) needs to follow the gender of the subject. "Mistake" ("λαθος") in Greek is neutral, hence you need to write "others" as "αλλα". "Αλλοι" is "others" for male subjects only.

    In english, of course, "other" works for all subject genders.

    I commend you for your diy learning efforts
    Last edited by gollum; 01-15-2011 at 11:13.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  4. #4

    Default Re: The Caravel Mod

    Having troubles with this Gollum!

    I added all desired factions to the 20th column in the crusaders build file, and the game started without a hitch.

    I then added these faction names to various knight units and I added all catholic faction names to OrderFoot.

    I left everything untouched and just added 'FN_PAPIST, FN_HUNGARIAN' etc throughout, excepting the space for Hospitaller Foot which I changed from FN_ITALIAN to "FN_ITALIAN, FN_PAPIST, FN_SICILIAN"

    Now when I start the game, I receive a message titled COLUMN_Unit_cost, saying "Too few values found in element data: column 3 data row 283

    125"

    I'll keep experimenting, but I can't see what was incorrect. I notice that Crusade was blank and thus available to all factions (?) so I imagine that is to be left blank... I haven't been anywhere near modding before..

    EDIT:

    Thank you for the correction Gollum! I am highly admiring of all things Hellenic! I hope to find experience in working somewhere in Ellada one day, and there are so many districts which I love even to see them in photographic form.
    So I must write "αν ειναι άλλα λάθα, ο αν ειναι άλλα λάθοι;"
    Last edited by PershsNhpios; 01-15-2011 at 11:21.

  5. #5

    Default Re: The Caravel Mod

    Ok then, its a common thing that happens at times with the editor.

    Solution:
    1. undo the changes that made the error manifest and make sure the game loads.
    2. Go to the txt without the editor and do the exact editing you did before manually directly in the file

    The editor shifts the columns sometimes and i have used the eitor many many times, which makes it more likely that this shifting will manifest, and then the game can't load because of it.

    The crusade is blank because probably the filter is which factions can build the chapter house. So those that can't build it, can't crusade. In that case, leave the crusade as is and add the chapter house to the factions of your choice.
    Last edited by gollum; 01-15-2011 at 11:28.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  6. #6

    Default Re: The Caravel Mod

    Thank you very much for your quick support.

    I'll fix this and then we (That is, Cyprian2 and I) can get on with the task of enjoying and then glorifying this work of yours!

  7. #7

    Default Re: The Caravel Mod

    enjoy :)
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  8. #8

    Default Re: The Caravel Mod

    Quote Originally Posted by Glenn View Post
    I'll keep experimenting, but I can't see what was incorrect. I notice that Crusade was blank and thus available to all factions (?) so I imagine that is to be left blank... I haven't been anywhere near modding before..
    You're a braver man than I, Gunga-Glenn! I've always worried that any modding attempts made by me at this late juncture in my MTW career would result in the game falling to pieces before my eyes. Here's hoping that you get your desired game to work without a hitch. Of course, with our savy friend gollum's guidance, I have no doubts on that score. And when you do get it working...I may be tempted to follow in your footsteps. (Sorry, gollum--but I really think that making Crusades available to all the Catholic factions adds a unique flavour to the game.)

    That said, I'm going to try The Caravel Mod first as it was originally intended. In fact, I plan to fire up a campaign as early as this evening. (I'm currently on vacation, and away from my usual setup, but there's no such thing as a vacation from MTW!) I will be sure to share my initial experiences with all of you fine folks.

    EDIT: Given the fairly heated debate in the Main Hall recently about the various merits and weaknesses (mostly the latter) of the HRE, I am tempted to try a campaign as Kaiser. I'm curious, gollum, to see how you've tweaked them. Hmm, yes. I might just do that... Even if it means I go down in flames.
    Last edited by Cyprian2; 01-16-2011 at 02:51.

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