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Thread: The Caravel Mod

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  1. #11

    Default Re: The Caravel Mod

    Quote Originally Posted by Glenn View Post
    I'll keep experimenting, but I can't see what was incorrect. I notice that Crusade was blank and thus available to all factions (?) so I imagine that is to be left blank... I haven't been anywhere near modding before..
    You're a braver man than I, Gunga-Glenn! I've always worried that any modding attempts made by me at this late juncture in my MTW career would result in the game falling to pieces before my eyes. Here's hoping that you get your desired game to work without a hitch. Of course, with our savy friend gollum's guidance, I have no doubts on that score. And when you do get it working...I may be tempted to follow in your footsteps. (Sorry, gollum--but I really think that making Crusades available to all the Catholic factions adds a unique flavour to the game.)

    That said, I'm going to try The Caravel Mod first as it was originally intended. In fact, I plan to fire up a campaign as early as this evening. (I'm currently on vacation, and away from my usual setup, but there's no such thing as a vacation from MTW!) I will be sure to share my initial experiences with all of you fine folks.

    EDIT: Given the fairly heated debate in the Main Hall recently about the various merits and weaknesses (mostly the latter) of the HRE, I am tempted to try a campaign as Kaiser. I'm curious, gollum, to see how you've tweaked them. Hmm, yes. I might just do that... Even if it means I go down in flames.
    Last edited by Cyprian2; 01-16-2011 at 02:51.

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