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  1. #1

    Default Re: The Caravel Mod

    Originally posted by Stazi
    My apologies . I didn't read the whole thread carefully.
    No worries

    I saw the mess and wanted to let you know.
    I really appreciate it, thank you. Please feel free to keep posting about anything you observe/want to ask etc. I already added you and everyone else that contributed in the thread/mod in the credits.

    Those additional lines at the end doesn't really change anything. I've deleted them and game works as before.
    That's good to know. Iirc, i deleted them once and the game crashed :)

    Many of the units don't show their deads. Are you going to make a proper deadpage file?
    if you mean about dead bodies on the battlemap, the mod does not change the vanilla settings, so, whatever the dead bodies are in vanilla they (hopefully) should be the same in the mod; at least that is i think the case if i haven't understood you incorrectly or unless you have something to propose in which case i'll be very happy to hear it.

    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  2. #2
    Member Member Stazi's Avatar
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    Default Re: The Caravel Mod

    There are some errors/missing units in the vanilla "deadpage coords" file causing that about 1/4 of the units don't leave dead bodies. I saw a topic about it somewhere and prepared one for myself. You can download it here. As you mentioned, it works with vanilla and your mod too.
    "Do not fight for glory. Do not fight for love of your lord. Do not fight for hatred, honor or faith. Fight only for victory and you will succeed." - Uji sensei.

  3. #3
    Forever MTW Member Durango's Avatar
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    Default Re: The Caravel Mod

    Quote Originally Posted by gollum View Post
    That's good to know. Iirc, i deleted them once and the game crashed :)
    Strange. I too have removed the extra lines, and the game works just fine.

    Quote Originally Posted by Stazi View Post
    There are some errors/missing units in the vanilla "deadpage coords" file causing that about 1/4 of the units don't leave dead bodies. I saw a topic about it somewhere and prepared one for myself. You can download it here. As you mentioned, it works with vanilla and your mod too.
    Are you sure that a whopping 25% of vanilla units have no dead bodies? That would be a serious bug. Could you, off the top of your head,
    give some examples of the units that are affected? I would much appreciate it.


  4. #4
    Member Member Stazi's Avatar
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    Default Re: The Caravel Mod

    Quote Originally Posted by Durango View Post
    Are you sure that a whopping 25% of vanilla units have no dead bodies? That would be a serious bug. Could you, off the top of your head,
    give some examples of the units that are affected? I would much appreciate it.
    Check the duel Jobbagy vs Spanish Jintes. Organ Gun crew doesn't even have an entry in the deadpage file. All these units (and many others) don't leave bodies. Game engine looks for the right body in the deadpage file but when it encounters any error it stops looking further. That's why good, innocent units are affected too. Maybe it's not a serious bug but most of the people like to see the proofs of their hard work lying around the battlefield .
    "Do not fight for glory. Do not fight for love of your lord. Do not fight for hatred, honor or faith. Fight only for victory and you will succeed." - Uji sensei.

  5. #5
    Forever MTW Member Durango's Avatar
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    Default Re: The Caravel Mod

    Quote Originally Posted by Stazi View Post
    Check the duel Jobbagy vs Spanish Jintes. Organ Gun crew doesn't even have an entry in the deadpage file. All these units (and many others) don't leave bodies. Game engine looks for the right body in the deadpage file but when it encounters any error it stops looking further. That's why good, innocent units are affected too. Maybe it's not a serious bug but most of the people like to see the proofs of their hard work lying around the battlefield .
    Heh, that's shoddy of CA to let slip...

    Well, all units in XL have dead bodies at least (checked), but I haven't seen any posts by either Vikinghorde or Tyberius
    that proclaims fixing this issue. Good work nonetheless, the Caravel mod deserves to be as polished as possible.

  6. #6
    Member Member Stazi's Avatar
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    Default Re: The Caravel Mod

    When someone creates new units, he simply has to make proper deadpage file. Some of the mods (like Hellenic, Napoleon) go step further and give their own dead256 file with new dead bodies graphics (e.g. destroyed chariots, guns).
    IIRC, to be sure if all units leave bodies you only need to check last unit from the unit_prod and last from the deadpage. If they leave bodies, all others do too. The right solution for the issue was announced by Barocca about 2004.
    "Do not fight for glory. Do not fight for love of your lord. Do not fight for hatred, honor or faith. Fight only for victory and you will succeed." - Uji sensei.

  7. #7
    Forever MTW Member Durango's Avatar
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    Default Re: The Caravel Mod

    Hahaha, if you were in the mob, your nickname would be "Deadman" by now

    If you want dead bodies, Stazi is the man...

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