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Thread: The Senate [Concluded]

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  1. #1
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: The Senate

    Quote Originally Posted by slashandburn View Post
    You know what they say money makes the world go round.
    Mercantile 22
    Military 19
    Populist 19
    Religious 20
    Civic 20
    If that's true, I'll just help myself to some.

    Mercantile 21
    Military 20
    Populist 19
    Religious 19
    Civic 21

  2. #2
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: The Senate

    Wow.. The game started without me knowing about it.

    Anyway, is this correct?
    ATPG - Mercantile
    Double A - Military
    Diamondeye - Populist
    slashandburn - Mercantile
    God Emperor - Religious
    Romanic - Populist
    Would like to see someone in the Civic faction as well..

    I promised to reveal more if there is enough interest. So, here I go..

    The Rules

    1. There are turns that last 24 hours.
    2. Player can vote once per hour.
    3. Each turn Consul must be elected. To do it player must post Vote: Name.
    4. Consuls powers:
    1) Can once a day give +2 to his faction while reducing the power of another faction by -2.
    2) Can once a day declare someones vote invalid.
    3) Being a Consul will give some personal popularity.
    5. Personal popularity shows how popular you are among the citizens. Higher popularity will give more power for that player.
    6. Each faction will give certain bonuses to the players.
    7. It is possible to kill other players. So, don't be surprised if you get PM stating that you are dead.
    8. Killed players can join the game again 1 turn after they died.
    9. It is possible for new people to join the game all the time but they can start voting only after I have accepted them.
    10. There is more but that will be revealed during the game.
    11. PM's from me can not be posted in the thread.

    I'll start the game in the morning and send out PM's(factions bonuses, popularity). If more people want to join then let me know.

  3. #3
    I spy the evil peoples Senior Member Romanic's Avatar
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    Default Re: The Senate

    I didn't realize we had to pick a side, but Populist is fine.

    Won't factions with more players have an advantage?

  4. #4
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: The Senate

    True. But that means factions with less people have to work with someone else if they want to fight against larger faction.

    Edit: Also, you should consider that no one is here all the time. People live in different timezones so.. use that advantage.
    Last edited by Ibn-Khaldun; 01-11-2011 at 00:42.

  5. #5
    Desynchronized Member robbiecon's Avatar
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    Default Re: The Senate

    First of all, someone's been messing with the tally. It's inconsistent from slashandburn on.

    But that doesn't actually matter, for now, cos I assume you'll reset it for tomorrow's start, Si?

    Anywho I'll be Civic.

  6. #6
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: The Senate

    I'm here all the time! The end is nigh, peasants!

    Also, Romanic needs to remove one vote from someone, he only added.


    Vote for Consul: God Emperor

    I'd settle for nothing less than a Godlike Emperor.
    #Winstontoostrong
    #Montytoostronger

  7. #7
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Smile Re: The Senate

    The game have started
    Turn 1

    Players:
    ATPG - Mercantile
    slashandburn - Mercantile
    Double A - Military
    Secura - Military
    Diamondeye - Populist
    Romanic - Populist
    God Emperor - Religious
    robbiecon - Civic
    Subotan - ?

    I consider ATPG's vote valid. If he wants to vote some one else then he should unvote first.

    The official Tally:
    Military: 20
    Civic: 20
    Religious: 20
    Mercantile: 20
    Populist: 20

    I will send out PM's to you within the next few hours.
    This turn will end ~24 hours from this post.
    Last edited by Ibn-Khaldun; 01-11-2011 at 11:07.

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