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Thread: Jirisys' Europa Barbarorum Mega Mod Pack for EB 1.2

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  1. #1
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: Jirisys' Europa Barbarorum Mega Mod Pack for EB 1.2

    Use the trivial script for alexander submod I have, and simply run the game with the original EB 1.2 shortcut, just make sure to copy some extra files it will request to \sp game edu backup\ and \mp game edu backup\.

    I think the files in question are the descr_model_battle.txt and descr_projectiles.txt files found in the \EB\Data folder.

    ~Jirisys ()
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  2. #2

    Default Re: Jirisys' Europa Barbarorum Mega Mod Pack for EB 1.2

    will try sir
    Last edited by Engelton182; 02-18-2013 at 12:06.

  3. #3

    Default Re: Jirisys' Europa Barbarorum Mega Mod Pack for EB 1.2

    i still cant make this game work dude can you upload your descr_model_battle.txt and descr_projectiles.txt im having a severe migraine now

  4. #4

    Default Re: Jirisys' Europa Barbarorum Mega Mod Pack for EB 1.2

    Edit: Whoops, apologies, I asked you the same question a year ago and you replied. Ignore this below.

    Jirisys, is the RS2 Environments for battlemap and stratmap compatible with this mod pack? I realized that you have only added the stratmap variety in this modpack.
    Last edited by Jormungand; 03-04-2013 at 05:24.

  5. #5
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: Jirisys' Europa Barbarorum Mega Mod Pack for EB 1.2

    Was my answer satisfactory?

    ~Jirisys ()
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  6. #6

    Default Re: Jirisys' Europa Barbarorum Mega Mod Pack for EB 1.2

    Quote Originally Posted by Jormungand View Post
    Edit: Whoops, apologies, I asked you the same question a year ago and you replied. Ignore this below.

    Jirisys, is the RS2 Environments for battlemap and stratmap compatible with this mod pack? I realized that you have only added the stratmap variety in this modpack.
    It is compatible I am using both

  7. #7
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: Jirisys' Europa Barbarorum Mega Mod Pack for EB 1.2

    Important Announcement:

    Hello JEBMMPers, I require of your help with the upcoming update of the Mega Mod Pack, which will include support for BI, new mods, more fixes, and generally, much better.

    But I will need people to aid me with alpha testing, since it is too much work for me to do effectively. So this is a shout out to all of those who wish to help, as well as those who want get a taste of what's new in the update. Sadly, this might include many headaches and monotonous work, but it will certainly pay off for everyone else.

    However, you have to meet some requirements:
    -Have RTW updated to version 1.5.
    -Have enough computer knowledge to backup your EB install, have multiple installs and modifying shortcut paths and things as such.
    -Be active in the forums. It's not necesary to be able to access it every single moment of your day, but it's a plus to you and me. And for that matter.
    -Have enough spare time. As long as four or five hours a week for the mod pack.
    -If you play RTW on Steam, you must be able to work out how to get the mod or another install running. I don't have RTW on Steam, so I can't help you on that matter (And yes, I'll add compatibility with Steam in the update, but not in the alpha stages).

    Is there any way to improve my chances to getting picked? Well yes, here are some optional credentials that can help you get picked for alpha testing:
    -Have one or both of the Rome - Total War expansions; ideally, all in the same version (i.e. Steam version, disc version, gold edition, etc).
    -Be willing to test the mod pack for the different engines it is available, though this is relatively unimportant.
    -Have an IM client for quick and efficient communication. Ideally something like Skype or Google Talk; else, Facebook, Windows Live, Steam or EvolveHQ.
    -Have good download speeds. As I will have to send the newest build to you personally, or at least stored in some secret part of JEBMMP's website.

    Oh, that's right, JEBMMP has a website now! A tiny, tiny website! Sponsored by the kind @vartan. You'll find there a downloads section that has all the working installers, but not the fixes or addons yet.

    Click here to go check it out and tell me how tiny it is!

    But let's not derail ourselves too much, if you want to become a beta tester, you can send me a PM (click here) or send me an email instead (click here) with the title "Mod Pack Alpha Tester - YOURNAMEGOESHERE", and possibly include some details that might be useful (what expansions you have, whether it's a Steam version or not, etc).

    Thanks for supporting the mod pack, may your games be absent of CTDs.

    Regards.

    ~Jirisys ()
    Spoiler Alert, click show to read: 
    Because we all need to compensate...

  8. #8
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: Jirisys' Europa Barbarorum Mega Mod Pack for EB 1.2

    I also forgot to mention that all the names of the beta testers will be included in the post and in-game, in case you were wondering.

    ~Jirisys ()
    Spoiler Alert, click show to read: 
    Because we all need to compensate...

  9. #9

    Default Re: Jirisys' Europa Barbarorum Mega Mod Pack for EB 1.2

    hi Jirisys.
    a -foolish- question:
    my game until yesterday was the s.c. 'Eb for BI '
    better say 'New installer for Europa BArbarorum with Barbarioan Invasion', by Ferromancer.

    I saved it in another folder,
    and then i downloaded Your Super-mega-mod-pack.

    I have to assume that it does not work with 'eb for BI', does it?
    if i paste ferromancer's mod, your will be overwritten (and in fact lost), correct?
    is there anyway to make both the mods cooperate?

    thx
    belliger
    Nec sine Marsis nec contra Marsos triumphari posse
    (Appiano)

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