Hi guys, I've been playing the EB mod recently and I really like it. I've encountered some CTDs but it's quite rare. However, there's this CTD or bug that really irritates me. Here's the situation: I lost Pella (my Makedonian homeland) to Epirote about 8~9 turns ago. I siege the town with my army after 2 turns, waited 7 turns and destroyed their garrison army. After regaining Pella, I noticed that the Makedonian homeland gov building(typeI) was 100% damaged but it's still there and there was an Epirote homeland gov building, completed. How can the AI build their homeland gov building so fast( 2 turns)??? Anyway I passed a couple of seasons and looked back, the Makedonian homeland building wasn't repaired. So I tried to destroy the Epirote gov building (it disappeared from the construction list) and pressed End turn without building the Provisional Building because I think my homeland building's just damaged. I always crashed at this point. The only way to not crash is to build the provisional building and rebuild a new homeland building in 10 turns.
So is this a bug? I mean how can they build their homeland building so fast (in 2 turns) and why did my homeland buiding not disappear from the construction list( instead of being 100% damaged, the only building like that after i reconqured Pella). I was planning to destroy my 100% damaged gov building and use Epirote homeland building, will it have any penalty or restriction on what I can build? So far I can still build my army building with Epirote intact so I guess not.
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