Quote Originally Posted by Prussian Iron View Post
Ok now this is a for real topic, since I'm going to be needing plenty of help in the coming month or two in which I play this game. Currently I am nearly out of ammo for my Rifles, and I have an IL85 and an AK742U. I did the Hit with Sultan's guys, and I think Noah sent me into an anomaly as an a-hole prank.

I'm wondering where I should go next? I'm thinking the Burnt Farmstead.
There are a bunch of quests you can obtain from the start by talking to various people in the ship. Those are generally pretty good for starting cash. If you're low on ammo, go talk to the merchant (I forget his name) on the second floor of the ship. He should have a decent selection of basic ammo. In the beginning of the game, ammo scarcity is a common problem. I recommend keeping one weapon for each ammo type at the start, and swap them out when you get low. Stash the weapons and ammo you're not currently using in your chest in the ship, so that they don't take up weight. Also, to conserve ammo, don't use full auto fire with any weapon. Use the firing mode toggle to switch to single-fire or two- or three-round burst modes, depending on what options the weapons offer. Best to also rely mainly on pistols at the start, for this reason. Only whip out the automatic weapons when you need to take down tough mutants or a whole bunch of targets quickly.

Also how do I get artifacts?
First, you need a detector. Pull it out and walk around in the area where the artifacts are. The detector will give you a signal that will tell you if you're getting closer or farther away from the artifact. The better the detector, the easier it will be to find the artifact. When you get close enough to an artifact, it will appear in front of you (until then it is invisible). To avoid anomalies while doing all this, pull out the 'bolt' weapon and keep throwing them in front of you as you move. If it hits something, don't move there. If it doesn't hit anything, you can walk forward safely.