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  1. #1
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: TWS2 modding

    I doubt the tools will work on S2TW though.

    It will be tough, and will depend on what the coders can make to let average joes like me do anything.

    All this 'making it better and more complicated so its harder to let you mod it' stuff is tripe.

    Look at how much EU3 can do, and the entire game is text files, and anyone can modify almost anything.
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  2. #2
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: TWS2 modding

    I agree with what you say about EU3. It is quite easy to mod it.

    I really hope that Shogun2 will be something like that.

  3. #3
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Default Re: TWS2 modding

    I also prefer text files and standard images. That can't be for 3D models of course. STW already had difficult parts with seemingly standard files which required a special editor to stay working.
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  4. #4

    Default Re: TWS2 modding

    I depends on the game engine. Some engines, compile scripts on the fly, some do not.
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    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: TWS2 modding

    So, basically we just have to wait and see?

  6. #6
    Member Member Phog_of_War's Avatar
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    Default Re: TWS2 modding

    I'd say dont hold your breath. In the last few releases CA (but mostly $ega) have demonstrated that they dont want us to be able to easily mod their games. Even though it has been shown to make their fanbase happier and more satisified. I was way happier with Stainless Steel or Darth Mod after I beat TW Vanilla a few times. It gave it a totally different feel to the games.
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  7. #7
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: TWS2 modding

    Like said before it depends lot of how its coded.If everything needs to be decrypted before the files can be modded, then it wont be easy, which i really hope is not the case. If CA wants to give a longer life span for the game they should allow for modders to atleast mod the map, factions, campaigns and textures, so fan made campaigns for different starting periods and new clans could be modded in to the game.
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