Quote Originally Posted by idwilson View Post
The fact that there are tweaks to the AI support after seven years for the Carthaginians and this is where it is crashing makes me wonder if there is something else being triggered somewhere at this point.
The only thing I can remember on side of the Carthies is Xanthippos
Spoiler Alert, click show to read: 
Code:
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;Human player not Karthadast;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
monitor_event FactionTurnStart FactionType egypt
and I_TurnNumber = 67
and not I_LocalFaction egypt
    spawn_army
        faction egypt
        character, Xanthippos ofcarthago, named character, command 0, influence 0, management 0, subterfuge 0, age 40, , x 83, y 100
        unit hellenistic infantry spartiateshoplitai, exp 2 armor 1 weapon_lvl 0
    end
    console_command give_trait "Xanthippos ofcarthago" XanthipposBiography 1
    console_command give_trait "Xanthippos ofcarthago" NaturalIntelligence 4
    console_command give_trait "Xanthippos ofcarthago" NaturalCharisma 2
    console_command give_trait "Xanthippos ofcarthago" NaturalEnergy 4
    console_command give_trait "Xanthippos ofcarthago" Selflessness 2
    console_command give_trait "Xanthippos ofcarthago" Temperament 2
    console_command give_trait "Xanthippos ofcarthago" Loyalty 4
    console_command give_trait "Xanthippos ofcarthago" TurnsAlive 4
    console_command give_trait "Xanthippos ofcarthago" CommandExperience 3
    console_command give_trait "Xanthippos ofcarthago" Outsider 1
    console_command give_trait "Xanthippos ofcarthago" GoodTactician 1
    console_command give_trait "Xanthippos ofcarthago" GoodAttacker 1
    console_command give_trait "Xanthippos ofcarthago" Disciplinarian 1
    console_command give_trait "Xanthippos ofcarthago" Stoic 1
    console_command give_ancillary "Xanthippos ofcarthago" mercenary_captain
    terminate_monitor
end_monitor

but he is spawned later on.

The time (7 years are only 28 turns) is too short for achieving reforms that are not linked to a turn number. Did you try to revert back to a point before editing those support options if that is possible?
On turn 30 the Central European Defense Script is fired, this could be a possible lead.

We can try to load your saves on my build, but after that amount of changes you described in your post I doubt it will help to solve it.

Could you provide me with the exact turn-number (if it is the same in all crashes)?

Did you try to get over the critical point while the backgroundscript is deactivated?

XSamatan